QDC Quantum Potion Overload

Quick rating

QDC Quantum Potion Overload

No reviews yet

Remove, Add and Extend duration of potion effects. Can only use potions discovered by the Core Mod, QDC CORE 4.5, which is required for the mod.

QoL & Tweaks
Mod Loaders
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
qdc_quantum_potion_overload-1.0.0-mc1.21.1
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

This mod allows the user to Add, Remove and Extend, potion effects on the player.

It requires QDC CORE 4.5 as a Core Mod, since it depends on the potions discovered by the Core Mod Disassembly and Discovery mechanic.

To Add and Extend a potion effect, particles from the Core Mod are required.

When removing a potion effect, if the potion with the effect has been discovered, the player will recieve particles. If potion of the effect being removed is not discovered, the effect can still be removed but no particles will be gained.

description_ba6b173b-40e8-4c0e-8199-6e27f000c5d6.png

Click on a potion effect in the "Potion Effects on Player" window to extract and remove a potion effect.

Click on a potion effect in the "Discovered Potion Effect List" window, to Add a potion effect or Extend the duration of a potion effect. This requires the player to have particles from the Core Mod.

This mod allows the user to Add, Remove and Extend, potion effects on the player.

It requires QDC CORE 4.5 as a Core Mod, since it depends on the potions discovered by the Core Mod Disassembly and Discovery mechanic.

To Add and Extend a potion effect, particles from the Core Mod are required.

When removing a potion effect, if the potion with the effect has been discovered, the player will recieve particles. If potion of the effect being removed is not discovered, the effect can still be removed but no particles will be gained.

Main GUI

Click on a potion effect in the "Potion Effects on Player" window to extract and remove a potion effect.

Main GUI Potion Effect Remove

Click on a potion effect in the "Discovered Potion Effect List" window, to Add a potion effect or Extend the duration of a potion effect. This requires the player to have particles from the Core Mod.

Main GUI Add Extend Potion Effect

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Total Downloads
CurseForge
<1,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works