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QueQiao
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A plugin/mod that establishes a connection between Minecraft and NoneBot.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Paper is a fork of Spigot that adds its own plugin API on top of the Bukkit API. All Spigot plugins are compatible with paper, not all paper plugins are compatible with Spigot.
Spigot is a popular software for running dedicated servers that can load Plugins created with the Bukkit API.
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Runs entirely on the server. Also works in singleplayer.
Runs on a dedicated server only; does not work in singleplayer.
Varies by version.
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Description

📖 Documentation · ⬇️ Modrinth · ⬇️ CurseForge · 🐛 Report Issues
Introduction
- Distributes player events from the server in
JSONformat viaWebSocket- Implemented
Events:Player ChatPlayer CommandPlayer Death(Not available for Velocity)Player JoinPlayer QuitPlayer Advancement(Achievement)
- Implemented
- Receives
JSONmessages viaWebSocketand forwards to in-game players- Implemented APIs:
Documentation
- Visit the
ApiFox QueQiaofor detailed documentation
Can't find a suitable Mod/Plugin version? Feel free to submit an
Issue
Quick Start
- Install the corresponding server
plugin/mod - Configure
websocket_serverinconfig.yml:enable: true# Enable WebSocket serverhost: "127.0.0.1"# WebSocket Server addressport: 8080# WebSocket Server port
- Start the server and wait for
WebSocket Serverto initialize - Use
ApiFoxor other API testing tools, or connect with Integration projects and with theseRequest Header
{
// Required: server name, must match 'server_name' in config.yml
"x-self-name": "TestServer",
// Optional: auth token, must match 'access_token' in config.yml (omit if empty)
"Authorization": "Bearer 123"
}
- Launch the game and join the server
- Refer to the
API Documentationto send messages or listen to player events.
Integration Projects
@17TheWord/nonebot-adapter-minecraft:NoneBot2adapter@17TheWord/nonebot-plugin-mcqq:NoneBot2plugin@CikeyQi/mc-plugin:YunZaiplugin@Twiyan0/koishi-plugin-minecraft-sync-msg:Koishiplugin@17TheWord/zerobot-plugin-mcqq:ZeroBotplugin@kterna/astrbot_plugin_mcqq:AstrBotplugin@KroMiose/nekro-agent:AIagent
Related Projects
@kterna/queqiao_mcdr:MCDRimplementation ofQueQiaofor message exchange
Compatibility
@kitUIN/ChatImage: Displays images in Minecraft chat
Community
Special Thanks
@kitUIN: For code assistance and build tools@kitUIN/ModMultiVersion: IDEA multi-version MOD plugin@kitUIN/ModMultiVersionTool: Multi-version MOD build tool
Support & Contribution
- Star this project if you find it useful or support me on
Afdian - Submit suggestions/bugs via
Issues - Contribute via
Pull requests
License
This project is licensed under the MIT license.
QueQiao
✨ Minecraft Server Mod/Plugin for Real-time Player Events & API Broadcast Messaging ✨
📖 Documentation · ⬇️ Modrinth · ⬇️ CurseForge · 🐛 Report Issues
Introduction
- Distributes player events from the server in
JSONformat viaWebSocket- Implemented
Events:Player ChatPlayer CommandPlayer Death(Not available for Velocity)Player JoinPlayer QuitPlayer Advancement(Achievement)
- Receives
JSONmessages viaWebSocketand forwards to in-game players- Implemented APIs:
- Implemented
Documentation
- Visit the
ApiFox QueQiaofor detailed documentation
Can't find a suitable Mod/Plugin version? Feel free to submit an
Issue
Quick Start
- Install the corresponding server
plugin/mod - Configure
websocket_serverinconfig.yml:enable: true# Enable WebSocket serverhost: "127.0.0.1"# WebSocket Server addressport: 8080# WebSocket Server port
- Start the server and wait for
WebSocket Serverto initialize - Use
ApiFoxor other API testing tools, or connect with Integration projects- Configure global
Request Header:{ // Required: server name, must match 'server_name' in config.yml "x-self-name": "TestServer", // Optional: auth token, must match 'access_token' in config.yml (omit if empty) "Authorization": "Bearer 123" }
- Configure global
- Launch the game and join the server
- Refer to the
API Documentationto send messages or listen to player events.
Integration Projects
@17TheWord/nonebot-adapter-minecraft:NoneBot2adapter@17TheWord/nonebot-plugin-mcqq:NoneBot2plugin@CikeyQi/mc-plugin:YunZaiplugin@Twiyan0/koishi-plugin-minecraft-sync-msg:Koishiplugin@17TheWord/zerobot-plugin-mcqq:ZeroBotplugin@kterna/astrbot_plugin_mcqq:AstrBotplugin@KroMiose/nekro-agent:AIagent
Related Projects
@kterna/queqiao_mcdr:MCDRimplementation ofQueQiaofor message exchange
Compatibility
@kitUIN/ChatImage: Displays images in Minecraft chat
Community
Special Thanks
@kitUIN: For code assistance and build tools@kitUIN/ModMultiVersion: IDEA multi-version MOD plugin@kitUIN/ModMultiVersionTool: Multi-version MOD build tool
Support & Contribution
- Star this project if you find it useful or support me on
Afdian - Submit suggestions/bugs via
Issues - Contribute via
Pull requests
License
This project is licensed under the MIT license.
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