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QuickHud
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Displays a customizable HUD with: alive player count, kills, timer, coordinates and team list. All server-controlled.
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Required on the client. Installing it on the server adds functionality.
Must be installed on both the client and the server.
Varies by version.
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Description
QuickHud — A lightweight HUD controlled from the server for Minecraft
Display player count, kills, timers, coordinates, and team information — all controlled in real time from the server.
HUD Elements
Player counter (survival/adventure only)
Kill counter (per player)
Timer
Coordinates (XYZ)
Team list
Element IDs:
all, players, kills, timer, coords, team
Available Positions
top_left, top_center, top_right,
mid_left, mid_center, mid_right,
bottom_left, bottom_center, bottom_right
Server Commands
/hud show <element> [position] [scale] [@a|player|team <name>]
/hud hide <element> [@a|player|team <name>]
/hud pos <element|all> <position>
/hud scale <element|all> <value>
/hud kills set <amount> [@a|player|team <name>]
/hud kills add <amount> [@a|player|team <name>]
/hud kills reset [@a|player|team <name>]
/hud kills get [player]
/hud timer start <seconds> [@a|player|team <name>]
/hud timer pause [@a|player|team <name>]
/hud timer resume [@a|player|team <name>]
/hud timer reset [@a|player|team <name>]
/hud text set <position> <text>
/hud text clear <position|all> [@a|player|team <name>]
/hud reset [@a|player|team <name>]
Target Selectors
@a → all players
player → specific player
team <name> → specific team
Compatibility
Mod (Fabric/Forge/NeoForge) + Plugin → Full server-side control
Mod only (no plugin) → Local HUD, kills detected via chat
Plugin only (no mod) → Requires the mod on the client
The mod communicates with the plugin through a custom network channel. If no plugin is detected, the HUD runs in standalone mode using local configuration.
Links
Modrinth: https://modrinth.com/plugin/quickhud
CurseForge: https://www.curseforge.com/minecraft/mc-mods/quickhud
💻 Created and maintained by @SunnyAIM_
© All Rights Reserved.
QuickHud — A lightweight HUD controlled from the server for Minecraft
Display player count, kills, timers, coordinates, and team information — all controlled in real time from the server.
Wiki
HUD Elements
Player counter (survival/adventure only)
Kill counter (per player)
Timer
Coordinates (XYZ)
Team list
Element IDs:
all, players, kills, timer, coords, team
Available Positions
top_left, top_center, top_right,
mid_left, mid_center, mid_right,
bottom_left, bottom_center, bottom_right
Server Commands
/hud show [position] [scale] [@a|player|team ]
/hud hide [@a|player|team ]
/hud pos <element|all>
/hud scale <element|all>
/hud kills set [@a|player|team ]
/hud kills add [@a|player|team ]
/hud kills reset [@a|player|team ]
/hud kills get [player]
/hud timer start [@a|player|team ]
/hud timer pause [@a|player|team ]
/hud timer resume [@a|player|team ]
/hud timer reset [@a|player|team ]
/hud text set
/hud text clear <position|all> [@a|player|team ]
/hud reset [@a|player|team ]
Target Selectors
@a → all players
player → specific player
team → specific team
Compatibility
Mod (Fabric/Forge/NeoForge) + Plugin → Full server-side control
Mod only (no plugin) → Local HUD, kills detected via chat
Plugin only (no mod) → Requires the mod on the client
The mod communicates with the plugin through a custom network channel. If no plugin is detected, the HUD runs in standalone mode using local configuration.
Links
Modrinth: https://modrinth.com/plugin/quickhud
CurseForge: https://www.curseforge.com/minecraft/mc-mods/quickhud
💻 Created and maintained by @SunnyAIM_
© All Rights Reserved.
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