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Raid Warden
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Each raid wave has a chance to spawn a Warden near a player. Evokers spawn at 8× vanilla count. Wardens do not affect raid victory.
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Raid Warden is a small Fabric mod for Minecraft 26.2.
On every raid wave:
- 70% chance to spawn one Warden
- Picks a random player inside the raid radius (vanilla-style, 96 blocks from the village center)
- Spawns on the surface within 5 blocks of that player
- If one player’s area is invalid, it tries the next player
- A living Warden from a previous wave does not block the next wave
- The Warden is not added to the raid roster, so raid win/loss is unchanged
Raid evokers are also multiplied to 8× the vanilla amount for that wave.
Spawned Wardens stay persistent, keep a hidden name, and retarget nearby Survival players. Creative and Spectator players are ignored, matching vanilla targeting rules.
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