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Rail Bridges
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Data-driven generation of roads, rails, tracks, and bridges.
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Runs entirely on the server. Also works in singleplayer.
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A small mod heavily inspired by The Lost Cities by u/McJty.
Bridges generate over configurable biomes, in a loose grid pattern. Grid size can be configured. Some bridges are fully intact, others have fragments missing or themselves may only be loose fragments - the frequency of this is configurable. All datapack driven - so the bridges could carry rails, roads, or whatever.
By default, a demo set of vanilla rail bridges are generated. An official datapack for Create tracks is included. Guides on datapack building will be forthcoming.
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