Rail Destinations

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Rail Destinations

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Mod port of the Civ Rail Switch plugin

Redstone Improvements
Player Transport
Mod Loaders
Forge
NeoForge
Fabric
Minecraft

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About

Project Details

Type
Mod
License
MIT License
Latest Version
v1.0.4 for Fabric 26.1
Authors
CurseForge
Modrinth

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Modrinth ID

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Source Issues Wiki Discord

About

Description

About

Rail Destinations is a mod port of the RailSwitch plugin used on the Civ servers.

The mod allows detector rails to emit a restone signal only if a player in a minecart chose the right destination. It works by using the mechanics of a T-junction and the interaction with a Detector Rail.


Command Usage

Type /dest <destination> where <destination> is the place where you want to go. You can also chain destinations, /dest <destination1> <destination2> etc. This can be useful for taking a route via specific junctions; players will be routed towards signs that contain either <destination1> or <destination2>.


Junction Setup

  1. Place a sign one block above a detector rail before the T-junction.
  2. The first line must be [destination]. You may also use [!destination], which will activate the rail if a player's destination is not on the signs.
  3. The other three lines can be destination names. Setting any line to * will activate the detector rail if the player has any destination set (or the opposite when using [!destination]).

Since T-junctions follow the south-east rule an inverter (shown below) may need to be built.

Intersection

Top down view


Inverters

An inverter can be used to change the default direction of the T-junction.

Redstone inverter


Curseforge Modrinth GitHub

About

Rail Destinations is a mod port of the RailSwitch plugin used on the Civ servers.

The mod allows detector rails to emit a restone signal only if a player in a minecart chose the right destination. It works by using the mechanics of a T-junction and the interaction with a Detector Rail.


Command Usage

Type /dest <destination> where <destination> is the place where you want to go. You can also chain destinations, /dest <destination1> <destination2> etc. This can be useful for taking a route via specific junctions; players will be routed towards signs that contain either <destination1> or <destination2>.


Junction Setup

  1. Place a sign one block above a detector rail before the T-junction.
  2. The first line must be [destination]. You may also use [!destination], which will activate the rail if a player's destination is not on the signs.
  3. The other three lines can be destination names. Setting any line to * will activate the detector rail if the player has any destination set (or the opposite when using [!destination]).

Since T-junctions follow the south-east rule an inverter (shown below) may need to be built.

Intersection

Top down view


Inverters

An inverter can be used to change the default direction of the T-junction.

Redstone inverter


Curseforge Modrinth GitHub ko-fi

Screenshots

Gallery

  • Top down view
    Top down view Top down view
  • Inverter
    Inverter 2024-01-27_02.11.49.png
  • Intersection
    Intersection Intersection
  • Redstone Inverter
    Redstone Inverter
  • Top Down
    Top Down
  • Intersection
    Intersection

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~39,000
Total Downloads
CurseForge
~37,000
Modrinth
~1,000
Last Updated
CurseForge
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CurseForge
Modrinth
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