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Rally of the Guard - GuardVillagers
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Turn village guards into your personal squad. Rally of the Guard lets you hire guards, summon them into formation, command attacks, and build patrol routes for smarter village defense.
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Rally of the Guard

CurseForge | GitHub | Issues
📖 About
Your village guards are no longer decorations. They are your squad.
Rally of the Guard is a lightweight tactical expansion for Guard Villagers (Fabric/Quilt). Hire guards, command them from anywhere, rally them before a fight, and build patrol routes around your village, base, fortress, or modpack settlement.
The mod is designed to work with the existing Guard Villagers AI instead of replacing it. Guards still move, fight, react, and defend using their native behavior. Rally of the Guard simply gives players better tools to command them.
📚 Features
🪙 Hiring Guards

Recruit guards directly in-game and turn them into your personal squad.
- Right-click an unclaimed guard to open the hiring screen.
- The default cost is 3 emeralds.
- Hiring cost and hiring item can be changed through config.
- Hired guards are bound to their commander.
📒 Commander's Ledger

The Commander's Ledger is your portable command panel.
- View your hired guards in one place.
- See each guard's current order state.
- Summon a selected guard to your position.
- Order guards to follow, wait, patrol, or run a route.
- Open combat orders for the target you are looking at.
- Manage your squad without needing to find every guard manually.
Current guard states include Idle, Following, Waiting, On patrol, and On route.
⚔️ Escort Formation

Rallied guards can form an escort around you.
P
x x
x x
x x
When the rally starts, guards are placed into two escort columns around the player. While the rally remains active, they try to keep their formation slots. If combat starts, they are allowed to break formation and fight.
🎯 Combat Orders

Look at a target and send your rallied squad after it.
- Press R by default to open Combat Orders.
- The keybind can be changed in Minecraft's Controls screen.
- All sends every matching rallied guard.
- Infantry sends melee guards.
- Archers sends guards carrying bows or crossbows.
Combat orders affect hired guards currently following you. Guards assigned to wait, patrol, or run a route keep their orders and are not pulled into the attack.
🧭 Patrol Routes

Build real patrol routes for your guards.
- Create routes with a configurable point limit.
- Add points using your current position.
- Choose how long guards wait at each point.
- Start, pause, clear, and edit routes from the route screen.
- Routes loop until paused or cleared.
Once a route is active, the guard walks to the current point, waits, then receives the next point as its patrol position. If hostile mobs appear along the way, the guard's normal combat AI can still take over.
📜 Scroll of Rallying

When danger arrives, rally your squad.
- Shift + right-click to toggle the rally.
- Nearby hired guards are pulled into formation around you.
- Rallied guards follow you without requiring Hero of the Village.
- Patrolling and waiting guards keep their current orders.
- Friendly fire protection helps prevent accidental hits during the rally.
✨ Items & Effects

Rally of the Guard adds a small set of focused tools built around command and coordination.
- Scroll of Rallying: starts and ends the rally.
- Commander's Ledger: opens the guard command panel.
- Rally Commander: marks the active rally while your squad is gathered.
🛡️ Patrol Posts
Need a guard at the gate? At the farm? Near the storage room?
Use the Commander's Ledger to assign a fixed patrol position. The guard will move to that location and hold the post using Guard Villagers' native patrol behavior.
🖼️ Media


📦 Installation
➡️ Required on client and server
➡️ Requires Fabric
➡️ Requires Fabric API
➡️ Requires Guard Villagers (Fabric/Quilt)
➡️ Requires MidnightLib
➡️ Requires Java 21+
⚙️ Configuration
Rally of the Guard uses MidnightLib config integration, so compatible config screens can expose the settings directly from Mod Menu.
For the best in-game configuration experience, install:
➡️ Mod Menu
➡️ Configured
You can customize:
- Economy: guard hiring cost and hiring item, including items from other mods.
- Rally: rally radius, max rallied guards, teleport behavior, and rally effect timer.
- Formation: escort formation spacing, return speed, and teleport distance.
- Combat: target range, guard search radius, passive targets, and player targets.
- Routes: point limit, wait time, movement speed, and stuck teleport behavior.
Manual config files are generated by MidnightLib in the Minecraft config folder.
🧩 Notes
- Guard commands work only while the guard is loaded in the current world.
- Patrol routes pause naturally if the guard's chunk is unloaded.
- Routes are stored on the guard and survive world reloads.
- This mod does not replace Guard Villagers combat AI; it builds command tools around it.
🏆 Credits
Created by Hyan Ferreira.
Built as a tactical expansion for Guard Villagers (Fabric/Quilt).
Rally of the Guard - Forge
Rally of the Guard - Forge is a lightweight tactical expansion for Guard Villagers. It lets you hire guards, command them from anywhere, send them on patrol, and rally your squad on demand without needing the Hero of the Village effect.
Built for players who want their hired guards to feel like a real squad instead of passive village decoration.
This is the Forge adaptation of Rally of the Guard. The Fabric version is available here:
https://www.curseforge.com/minecraft/mc-mods/rally-of-the-guard-guardvillagers
What's New in 1.0.0
Initial Forge Release
This release brings Rally of the Guard to Minecraft 1.20.1 Forge.
Guard Villagers Integration
The mod is adapted for the Forge version of Guard Villagers, including item registration, recipes, networking, guard ownership, hiring, command controls, and the rally system.
Follow Without Hero of the Village
Rally of the Guard automatically disables Guard Villagers' requirement that guards only follow players with the Hero of the Village effect. On Forge, this includes patching the Guard Villagers config and applying a runtime compatibility hook so the original guard inventory screen shows the follow control properly.
Reliable Rally Behavior
The Scroll of Rallying does more than simply teleport guards and enable follow mode. When a rally starts, each summoned guard has its current combat/navigation task cleared, movement reset, AI re-enabled, and follow mode refreshed so they react immediately after being called.
This should greatly reduce cases where a guard arrives near the player but keeps wandering until the player gets close or opens the guard inventory.
Core Features
Hire Guards
- Right-click an unowned guard to open the hire screen.
- Pay 3 emeralds to recruit the guard.
- Hired guards are linked to your player UUID.
- Newly hired guards receive a gold-colored display name and introduce themselves in chat.
- Hired guards can follow you without requiring Hero of the Village.
Scroll of Rallying
Use the Scroll of Rallying to gather nearby hired guards into formation.
- Shift + Right-click to toggle Rally.
- When enabled, nearby non-patrolling hired guards are teleported near you and set to follow.
- When disabled, rallied guards stop following.
- Patrolling guards are not pulled away from their posts.
- While rallied, your hired guards are protected from your own attacks.
Commander's Ledger
The Commander's Ledger opens a portable guard command panel with no keybind required.
From the panel, you can:
- View your hired guards.
- Summon a selected guard to your position in the same dimension.
- Set a guard to patrol your current position.
- Stop an active patrol.
Patrol Orders
Patrol commands store the guard's patrol position directly, allowing the guard to walk to the ordered location and hold that post until told otherwise.
Friendly Fire and Neutrality
- Your rallied guards are protected from your melee and projectile damage.
- If you attack a guard you do not own, your hired guards will stay neutral and will not help you fight other guards.
Items
Scroll of Rallying
Used to start or end a rally.
Recipe:
Spruce Slab | Spruce Planks | Spruce Slab
Black Wool | Iron Sword | Black Wool
Empty | Spruce Slab | Empty
Commander's Ledger
Used to open the guard command panel.
Recipe:
Book | Scroll of Rallying | Empty
Emerald | Empty | Empty
Empty | Empty | Empty
Requirements
- Minecraft: 1.20.1
- Mod loader: Forge
- Forge: 47.4.10 or compatible 47.x build
- Java: 17 or newer
- Guard Villagers: Forge version for Minecraft 1.20.1
Notes and Limits
- Guard commands work only within the same dimension.
- Guards in unloaded chunks may not pathfind until their chunk is loaded.
- If a guard is too far away, summon them first, then assign a patrol position.
- Rally only affects hired guards that are not currently patrolling.
- The Fabric version is a separate mod page and build.
Related Version
Fabric/Quilt version:
https://www.curseforge.com/minecraft/mc-mods/rally-of-the-guard-guardvillagers
License
This mod is available under the CC0-1.0 license. You may use, modify, distribute, and build on it freely.
Feedback and Contributions
Found a bug or have an idea? Visit the GitHub repository:
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