Random Layers

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Random Layers

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Transforms world generation into deterministic block layers by Y-level, with configurable block blacklists and forced-layer overrides.

World Gen Improvements
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Minecraft

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Type
Mod
License
MIT License
Latest Version
1.0.0
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Description

Random Layers

Random Layers transforms world generation into clean, deterministic strata: each Y-level is assigned a single block type across the world. The block for each height is chosen from a valid pool using your world seed and dimension, so results are chaotic but fully repeatable.

Features

  • Deterministic generation per world seed + dimension
  • Replaces terrain and generated structure blocks by Y-level
  • Supports vanilla + modded blocks in the layer pool
  • Configurable blacklist support:
  • Namespace blacklist (example: create)
  • Exact block ID blacklist (example: minecraft:tnt)
  • Compatibility/safety toggles for structure handling:
  • Preserve all block entities
  • Skip replacing block-entity blocks
  • Preserve vanilla critical blocks

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  • Overworld Layer Generation Preview
    Overworld Layer Generation Preview Example terrain generated by Random Layers. Each Y-level uses one deterministic block type, creating distinct horizontal strata across newly generated chunks.

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