Random Mob Sizes
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Random all the mob sizes in your world. (You can configure it as you want) [Optimized + Compatibility]
Includes humorous, quirky, and often nonsensical elements.
Used for mods with little to no gameplay elements.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Improves the visual aspects of the game with better textures, models, etc.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Random Mob Sizes
This datapack provides a funny game experience by randomizing every mob sizes in your world! 🎲 🎮
The default scale is 0.75-1.25 but can be configured as you want with the command /function random_mob_sizes:config ⚙️
The datapack is optimized, meaning it do not add any lag to your world/server! ⚡️
You can also configure per-mob behavior to fine‑tune size ranges and health scaling for specific entities. 🎯
Configuration ⚙️
Run the helper command to configure the pack:
- ▶️ Execute
/function random_mob_sizes:config - 💬 This prints clickable messages in chat that prefill commands you can edit and send.
What you can configure (from the in-game helper):
- 📏 Value range for sizes: 0.0625 – 16.0
- 🌐 Default global range: min_size = 0.75, max_size = 1.25
- ❤️ Health scaling toggle: whether mob health scales with their size (enabled by default)
- 🏃 Speed scaling toggle: whether mob movement speed scales with their size (disabled by default)
- ⚔️ Damage scaling toggle: whether mob attack damage scales with their size (disabled by default)
Global settings examples 🛠️:
- ➖📏 Set minimum size
/data modify storage random_mob_sizes:config min_size set value 0.75
- ➕📏 Set maximum size
/data modify storage random_mob_sizes:config max_size set value 1.25
- 🔁❤️ Enable/disable health scaling
/data modify storage random_mob_sizes:config health_scale set value false- Use
trueto enable,falseto disable.
- 🔁🏃 Enable/disable speed scaling
/data modify storage random_mob_sizes:config speed_scale set value true- Use
trueto enable,falseto disable.
- 🔁⚔️ Enable/disable damage scaling
/data modify storage random_mob_sizes:config damage_scale set value true- Use
trueto enable,falseto disable.
Per-mob overrides (optional) 🐾:
- 🧬 You can override the global settings for a specific mob type. Provide any subset of keys; omitted keys fall back to the global values.
- 🐔 Example for chickens:
/data modify storage random_mob_sizes:config mobs."minecraft:chicken" set value {min_size:0.75,max_size:1.25,health_scale:true,speed_scale:false,damage_scale:false}
- 🔁 Replace
minecraft:chickenwith the desired entity ID (e.g.,minecraft:zombie).
💡 Tip: You can re-run /function random_mob_sizes:config at any time to show the clickable helpers again.
Technical / Compatibility 🔧
Mobs concerned by the datapack are:
- mobs with a "Brain" NBT 🧠
- not players 👤
- not armor stands 🛡️
- not entities having the following Tags:
random_mob_sizes.checked,smithed.entity,smithed.strict,global.ignore🏷️
Meaning modded mobs can be concerned! 🎯
If you want to revert all loaded entities to their original size, you can type /execute as @e run attribute @s scale base reset.


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