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Random powers
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A mod that adds random buffs to each player peramanently.
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Random Powers
Random Powers is a Forge mod for Minecraft 1.20.1 that grants every player a permanent, randomly assigned ability the first time they join the world. Once awakened, a power stays with that player for good — no potions, no crafting, just a passive or activatable ability tied to who you are.
How It Works
The moment a player joins for the first time, they are granted one of 17 powers at random, with an equal chance of receiving any of them. A message announces which power has awakened, along with a short description of what it does. Players can check their own power at any time with the /mypower command.
Because each power is locked in per player, no two playthroughs — or two players on the same server — are guaranteed to feel the same.
Powers
| Power | Ability |
|---|---|
| Strength | +3 attack damage, permanent |
| Swiftness | +20% movement speed, permanent |
| Regeneration | Passive healing over time, permanent |
| Cinderborn | Immunity to fire, permanent |
| Nightsight | See in the dark, permanent |
| Deep Lungs | Unlimited underwater breathing, permanent |
| Springheel | Higher jump height, permanent |
| Featherfall | Immunity to fall damage, permanent |
| Lodestone | Nearby dropped items drift toward you |
| Ore Sense | Mine 200 blocks to trigger a short burst of nearby ore detection (diamonds, ancient debris, emeralds), visible only to you |
| Quarryman | Roughly doubled mining speed, permanent |
| Overdrive | Toggle a 200% speed boost on demand with a bound key |
| Nocturne | Automatic speed and night vision after dark |
| Voidstep | Blink teleport up to 100 blocks with a bound key, on a 30-second cooldown |
| Ragemode | 500% max health; damage output increases the lower your health drops, up to 500% |
| Cave Dweller | Nametags become unreadable, and caves are pitch black unless you're holding a lantern |
| Ember Touch | Enemies you strike are set on fire for 10 seconds |
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