Random Shulker Colours
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🎲 Gives new shulker spawns a random shell color based on a configurable list.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Runs entirely on the server. Also works in singleplayer.
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Random Shulker Colours is a configurable server-side mod which gives each new shulker spawn in the world a random colour. Instead of only having a purpur coloured shell, they'll have one of each of the 16 colours. It's also possible for them to spawn as the normal variant without a colour. You can configure the list of colours used. So if you'd for example only want to make them red that is also possible.
The shulker shell dropped is still the default one. This will prevent your inventory from getting clogged when farming the end, and means no custom items are added.
Note: A restart is required for any config changes to take effect.
   All available config options:
possibleShulkerColours  default "normal,black,blue,brown,cyan,gray,green,light_blue,light_gray,lime,magenta,orange,pink,purple,red,white,yellow"
The possible shulker colours which the mod chooses from, divided by a comma.

Some shulkers placed with the monster egg, each given a random colour:

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Random Shulker Colours is a configurable server-side mod which gives each new shulker spawn in the world a random colour. Instead of only having a purpur coloured shell, they'll have one of each of the 16 colours. It's also possible for them to spawn as the normal variant without a colour. You can configure the list of colours used. So if you'd for example only want to make them red that is also possible.
The shulker shell dropped is still the default one. This will prevent your inventory from getting clogged when farming the end, and means no custom items are added.
Note: A restart is required for any config changes to take effect.
   All available config options:
Show Spoiler
possibleShulkerColours  default "normal,black,blue,brown,cyan,gray,green,light_blue,light_gray,lime,magenta,orange,pink,purple,red,white,yellow"
The possible shulker colours which the mod chooses from, divided by a comma.

Some shulkers placed with the monster egg, each given a random colour:
Show Spoiler

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
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