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Random Inventory
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This datapack randomizes your inventory by using loot from all structures and things in the game with a loot table.
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Inventory Randomizer — Every 10 Seconds
This datapack completely transforms gameplay by randomizing your entire inventory every 10 seconds. Instead of giving you a fixed pool of items, it pulls directly from Minecraft’s natural loot tables — the same ones used for structures, chests, mobs, and treasure.
This makes every cycle unpredictable while still staying true to how Minecraft normally distributes loot.
How It Works
A function runs on a 10-second timer and triggers a full inventory refresh.
Your items are cleared, then replaced using:
Structure chest loot tables (e.g., mineshafts, bastions, villages, shipwrecks, temples)
Mob loot tables (zombies, skeletons, creepers, etc.)
Treasure loot (ruins, buried treasure, ancient city)
Generic loot tables for tools, blocks, and resources
Because the datapack uses Minecraft’s built-in loot tables:
Item rarity is preserved
You can receive anything from rotten flesh… to a diamond chestplate
Loot feels natural and balanced instead of artificially generated
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