Resurgence Rarities

Quick rating

Resurgence Rarities

No reviews yet

Adds a loot rarity system to Resurgence Core for the Slimes Resurgence modpack.

Mod Loaders
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
resurgence-rarities-1.0.1.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Resurgence Rarities

A 6-tier rarity system for the Slimes Resurgence modpack. Every weapon, armor piece, tool, and spell item that enters your inventory; whether looted from a dungeon chest, crafted at a workbench, or traded from a villager; is assigned a rarity tier that alters its stats and appearance.

Rarity Tiers

Tier Modifier Range
Common -5% to +5%
Uncommon +5% to +10%
Rare +10% to +15%
Legendary +15% to +25%
Exotic +25% to +40%
Mythic +40% to +60%

Each tier applies multiplicative attribute bonuses based on item type; attack damage for weapons, max health and armor for armor pieces, spell power for staves, ranged damage for bows, and more. Rarer items are exponentially harder to find: Mythic items have roughly a 1-in-97 chance of appearing naturally.

Items display their rarity through a colored plate glyph and recolored name in the tooltip. When ObscureTooltips is installed, each tier also gets a matching gradient border around the tooltip itself.

The Reshaping Table

Don't like the roll you got? The Reshaping Table lets you reroll an item's rarity using crafting materials from Resurgence Core:

  • Anima Ingot: Rerolls Common -> Rare
  • Galenite Ingot: Rerolls Uncommon -> Legendary
  • Imbued Shard: Rerolls Legendary -> Mythic

Place your item in the top slot, your catalyst material in the bottom slot, and hit the hammer. One material is consumed per reshape. The result is still weighted, even with an Imbued Shard. Mythic isn't guaranteed.

Mythic Armor Limit

To keep Mythic gear from trivializing combat, players can only equip one piece of Mythic armor at a time. Attempting to equip a second piece will be blocked. Choose wisely, a Mythic chestplate or a Mythic helmet, but not both.

Dimension Weights

Server operators can customize rarity drop rates per dimension in the config. Want the Nether to drop better loot? Want the Otherside to rain Exotics? Add a dimension weight override:

"dimensionWeights": {
  "minecraft:the_nether": {
    "common": 30, "uncommon": 30, "rare": 20,
    "epic": 12, "legendary": 5, "mythic": 2
  },
  "deeperdarker:otherside": {
    "common": 10, "uncommon": 20, "rare": 25,
    "epic": 20, "legendary": 15, "mythic": 10
  }
}

Dimensions without overrides use the global weights.

Advancements & Statistics

Track your rarity journey with a dedicated advancement tab:

  • Uncommon Find → Rare Discovery → Legendary Encounter → Exotic Fortune → Mythic Ascension
  • Reshaping Destiny: Use the Reshaping Table for the first time
  • Shaping Legends: Reshape an item to Mythic

Custom statistics track how many items of each tier you've obtained and how many Mythic reshapes you've performed, visible in the Statistics screen.

Compatibility

  • ObscureTooltips: Colored gradient tooltip borders per rarity tier, with 16 additional color presets for custom items.
  • EMI: Reshaping Table recipes displayed in the recipe viewer
  • Spell Power / Ranged Weapon API / More RPG Classes: Modded attributes receive rarity scaling automatically.
  • Berserker RPG items receive bonus rage modifiers.

Configuration

Everything is configurable via config/resurgence-core/addons/rarities.json5:

  • Toggle rarity sources (loot tables, crafting, villager trades)
  • Adjust per-tier weights and modifier ranges
  • Customize tooltip border colors
  • Add dimension-specific weight overrides
  • Toggle tooltip display

Requires: Fabric API, Slimes API, Resurgence Core 2.1.0+
Optional: ObscureTooltips 3.10.0+, EMI

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works