RealityValue

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RealityValue

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Survival mod for 1.21.1 NeoForge introducing separate Wellness and Sanity meters. Fight physical sickness and mental fatigue.

Adventure/Exploration
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NeoForge
Minecraft

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Type
Mod
License
MIT License
Latest Version
1.21.1-1.0.0
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RealityValue

RealityValue is an immersive survival mod for Minecraft 1.21.1 (NeoForge) that introduces independent Wellness and Sanity systems, adding new dimensions of challenge and strategy to the vanilla survival experience.

โค๏ธ Wellness System

Beyond your standard health, you now have a separate Wellness stat (0-20).

  • Low Wellness: When your Wellness drops below 6, you will receive the Nausea effect every 10 seconds and a warning in the chat.
  • Natural Recovery: When your Wellness is above 10, it will automatically recover 1 point every 5 minutes.
  • Reset on Death: Your Wellness will be reset to full upon death.

๐Ÿง  Sanity System

Your mental health is just as important. Your Sanity (0-20) is affected by your environment and actions.

  • Low Sanity:
    • Below 7: You will receive the Weakness effect every 6 seconds and a random negative effect (Slowness, Darkness, Blindness, or Nausea).
    • Below 4: A message indicating low mood will appear in the action bar every 10-50 seconds.
    • Sanity Recovery:
      • Fishing: 50% chance to gain +1 Sanity.
      • Picking Flowers: 50% chance to gain +1 Sanity from naturally generated flowers.
      • Sleeping: Recovers 1-3 points every 90 seconds, and fully restores upon waking up.
      • Near Light Sources: Recovers 1-2 points every 12 minutes (does not work with Soul Fire Torches, etc.).
    • Sanity Decay:
      • Natural Decay: Unconditionally decreases by 1 point every 6 minutes.
      • Environmental Penalty: Decreases by 1 point every 2 minutes when in water or exposed to rain.

๐ŸŽ’ New Items

The mod adds several new items to help you survive.

Item How to Obtain Effect
Herb Breaking grass (15%) Restores 2 Health, 0-1 Wellness
Torn Fabric Killing Zombies Restores 2-4 Health
Bandage Herb + Torn Fabric Restores 4 Health, 1-3 Wellness
Antibiotics Breaking moss blocks (1%) Restores 8 Health, 4-7 Wellness
Rum Fishing/Treasure/Villager Trade Restores 6-14 Sanity
First Aid Kit Zombie rare drop/Dungeon Chest Restores full Health, 10 Wellness

โš”๏ธ Combat Mechanics

  • When attacked by a Zombie, there is a 75% chance to lose 1-3 Wellness and a 30% chance to lose 1-2 Sanity.
  • Blocking with a shield completely negates Sanity loss from zombie attacks.
  • Attacks from other mobs do not affect your Wellness or Sanity.

๐Ÿ”— Mod Integrations

RealityValue integrates with several popular mods to provide more ways to recover Sanity.

  • Create: Consuming items like Chocolate, Builder's Tea, and Honeyed Apple restores 3-4 Sanity.
  • Farmer's Delight: Consuming almost any food or drink restores 3-6 Sanity (crops, raw ingredients, and animal feed are excluded).
  • ThirstWasTaken: Drinking impure water will decrease Wellness and Sanity. Rum will also quench your thirst.

โš™๏ธ Requirements

  • Minecraft: 1.21.1
  • Mod Loader: NeoForge
  • Java: 21

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  • health&sanity UI
    health&sanity UI health&sanityโ€™s HUD

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