Mod
Reaper
No reviews yet
Reaping souls with a slam of steel
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Introduces new tools, which may add enhanced capabilities.
Adds extra features or content to an existing mod.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description

Introducing: Reaper!
This mod is an add-on to Spirit! It adds new machines, the Soul Beacon and the Reaper Generator, that utilize and generate energy in tandem with souls.
This mod requires Geckolib and Spirit to launch.

Reaper has 2 machines in it, and a few items. The Reaper Generator, which can generate energy from damaging nearby mobs and the Soul Beacon, which can use the souls in a soul crystal to give effects to mobs nearby

The Reaper Generator has 4 slots for runes. Each rune has a different functionality when inside the machine, and only a single rune is needed in order to activate its functionality:
The Dilato rune will increase the current range of the Reaper Generator
The Humano rune will enable the Reaper Generator to extract energy from hitting players
The Obitus rune will enable the Reaper Generator to instantly kill anything
The Reficiat rune increases the amount of energy generated per heart of damage dealt
The Spiritus rune enables player only drops when the Reaper Generator kills an entity, but removes its ability to generate energy
The Velocitas rune reduces the cooldown time between hits from the Reaper Generator
The Soul Beacon requires a similar structure to a normal beacon, where the 3x3 area under it (except the middle block) requires either a Soul Steel block or a rune block of some kind. The rune blocks functionality is as follows:
The Dilato rune will increase the current range of the Soul Beacon
the Beastia rune enables the Soul Beacon to hit neutral and passive mobs
The Duplici rune will make the action of the Soul Beacon trigger twice in a cycle
The Efficacia rune reduces the energy cost of the Soul Beacon
The Hostilis rune enables the Soul Beacon to hit hostile mobs
The Possessio rune will either prevent a particular player from being affected by the Soul Beacon, or adds that player to the whitelist of players who can be affected by the Soul Beacon
Reaper
This mod is an add-on to Spirit! It adds new machines, the Soul Beacon and the Reaper Generator, that utilize and generate energy in tandem with souls.
This mod requires Geckolib and Spirit to launch.
Machines
Reaper has 2 machines in it, and a few items. The Reaper Generator, which can generate energy from damaging nearby mobs and the Soul Beacon, which can use the souls in a soul crystal to give effects to mobs nearby
The Reaper generator
The Reaper Generator has 4 slots for runes. Each rune has a different functionality when inside the machine, and only a single rune is needed in order to activate its functionality:
- The Dilato rune will increase the current range of the Reaper Generator
- The Humano rune will enable the Reaper Generator to extract energy from hitting players
- The Obitus rune will enable the Reaper Generator to instantly kill anything
- The Reficiat rune increases the amount of energy generated per heart of damage dealt
- The Spiritus rune enables player only drops when the Reaper Generator kills an entity, but removes its ability to generate energy
- The Velocitas rune reduces the cooldown time between hits from the Reaper Generator
The Soul Beacon
The Soul Beacon requires a similar structure to a normal beacon, where the 3x3 area under it (except the middle block) requires either a Soul Steel block or a rune block of some kind. The rune blocks functionality is as follows:
- The Dilato rune will increase the current range of the Soul Beacon
- the Beastia rune enables the Soul Beacon to hit neutral and passive mobs
- The Duplici rune will make the action of the Soul Beacon trigger twice in a cycle
- The Efficacia rune reduces the energy cost of the Soul Beacon
- The Hostilis rune enables the Soul Beacon to hit hostile mobs
- The Possessio rune will either prevent a particular player from being affected by the Soul Beacon, or adds that player to the whitelist of players who can be affected by the Soul Beacon
Socials
Check out our other projects
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers

