Wireless Redstone: RedstoneLink-makomi

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Wireless Redstone: RedstoneLink-makomi

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A fun and useful wireless redstone mod

Industrial
Tech
Redstone Improvements
Mod Loaders
NeoForge
Fabric
Minecraft

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 only
Latest Version
redstonelink-makomi-fabric-1.21.1-2.1.5-beta.jar
Authors
CurseForge
Modrinth

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

License: LGPL v3 GitHub

What it can do?

  • Connect the switches on the wall neatly and beautifully to the lights on the ceiling.
  • Control multiple remote Redstone machines centrally and name the switches and receive nodes.
  • Record and view the Redstone signal curves.
  • Visualize the connection diagram of the nodes to be edited.
  • Flexibly control the validity of the connections .
  • Remotely control a certain Redstone device…

Features

  • Stronger wireless pistons: capable of pushing and pulling boxes, furnaces, funnels, and more.

![stronger]()

  • Wirelessly control the original items with the original items themselves.They support all Mod functions.

wireless products

  • Hidden, no collision

hide

  • Directional editing of output and input

direct

  • Transmission with no distance limit, support for cross-dimension operation, and on-demand force-loading
  • supports zero delay and 0/1/2 batch packaging delay windows, and can stably transmit 0-15 strength signals (sync).
  • the Quick Link Tool, pairing GUI, web visualization editor, and incremental/overwrite edits all connected in one workflow.
  • the status panel can track and plot I/O curves, and with K-key debugging you can locate issues quickly.
  • ID and channel capacity up to 2^63-1, supports custom node aliases, channels, and automatically cleans up invalid IDs.
  • multiple triggerSource/core combinations, plus node sets, channels, strength filtering, and dynamic control.

Getting Started

Item Guide/Recipes
Nodes are divided into three categories: triggers, connection cores, and repeaters: The usage method is:

  • Establishing Connections: Squat down and right-click to open the pairing UI, or use the Quick Connection Tool to configure the serial number or channel.

how to link

  • Activating Transmission: Activate the trigger through Redstone Signal Input to transmit Redstone signals to the connected connection core, or use a repeater for relaying.

linker

  • Filtering: Configure the filter and place it so that its range of effect covers the corresponding node, and then activate the filter.

filter

  • Forced Loading: Configure the block activator, place it and activate it.

force load

  • Recording Signals: Subscribe to the corresponding node on the status panel, and configure and start the recording.

record

  • Assisted Debugging: Wear the Smart Glasses and use the K key to interact with the empty hand interface nodes, thereby switching between displaying node information and establishing connections.

smart glasses

  • Recycle and store the prepared items

direct

  • Visual Editing: Use the Graph Visualization Editor

Visual Editing

Other Documentation

Other Features

  • Full-lifecycle signal synchronization: placing, mining, and breaking nodes and filters automatically synchronizes signals (sync)
  • Rich node types: block, plate-like, and transparent receiver nodes, plus triggerSource nodes including buttons, levers, remotes, and different signal types
  • Rich and detailed configuration options, along with commands, permissions, and rate-limiting systems
  • Node items support stacking and quick operations
  • The Quick Link Tool supports GUI configuration, as well as incremental or overwrite edits, and can be applied to nodes and filters …

Future Plans

  • ☑️Add Send/receive filters
  • ☑️Add recording and playback support to the status panel
  • ☑️Support custom node aliases
  • ☑️Expand channel matching
  • ☑️Improve the UI
  • ❌Migrate to version 26.1+
  • ☑️Add a visual network analyzer
  • ☑️Add a repeater

Disclaimer and Report

License: LGPL v3 GitHub

What it can do?

  • Connect the switches on the wall neatly and beautifully to the lights on the ceiling.
  • Control multiple remote Redstone machines centrally and name the switches and receive nodes.
  • Record and view the Redstone signal curves.
  • Visualize the connection diagram of the nodes to be edited.
  • Flexibly control the validity of the connections .
  • Remotely control a certain Redstone device...

Features

  • Stronger wireless pistons: capable of pushing and pulling boxes, furnaces, funnels, and more.

  • Wirelessly control the original items with the original items themselves.They support all Mod node functions.

wireless products

  • Hidden, no collision

hide

  • Directional editing of output and input

direct

  • Transmission with no distance limit, support for cross-dimension operation, and on-demand force-loading
  • supports zero delay and 0/1/2 batch packaging delay windows, and can stably transmit 0-15 strength signals (sync).
  • the Quick Link Tool, pairing GUI, web visualization editor, and incremental/overwrite edits all connected in one workflow.
  • the status panel can track and plot I/O curves, and with K-key debugging you can locate issues quickly.
  • ID and channel capacity up to 2^63-1, supports custom node aliases, channels, and automatically cleans up invalid IDs.
  • multiple triggerSource/core combinations, plus node sets, channels, strength filtering, and dynamic control.

Getting Started

Item Guide/Recipes
Nodes are divided into three categories: triggers, connection cores, and repeaters: The usage method is:

  • Establishing Connections: Squat down and right-click to open the pairing UI, or use the Quick Connection Tool to configure the serial number or channel.

how to link

  • Activating Transmission: Activate the trigger through Redstone Signal Input to transmit Redstone signals to the connected connection core, or use a repeater for relaying.

linker

  • Filtering: Configure the filter and place it so that its range of effect covers the corresponding node, and then activate the filter.

filter

  • Forced Loading: Configure the block activator, place it and activate it.

force load

  • Recording Signals: Subscribe to the corresponding node on the status panel, and configure and start the recording.

record

  • Assisted Debugging: Wear the Smart Glasses and use the K key to interact with the empty hand interface nodes, thereby switching between displaying node information and establishing connections.

smart glasses

  • Recycle and store the prepared items

direct

  • Visual Editing: Use the Graph Visualization Editor

Visual Editing

Other Documentation

Other Features

  • Full-lifecycle signal synchronization: placing, mining, and breaking nodes and filters automatically synchronizes signals (sync)
  • Rich node types: block, plate-like, and transparent receiver nodes, plus triggerSource nodes including buttons, levers, remotes, and different signal types
  • Rich and detailed configuration options, along with commands, permissions, and rate-limiting systems
  • Node items support stacking and quick operations
  • The Quick Link Tool supports GUI configuration, as well as incremental or overwrite edits, and can be applied to nodes and filters …

Future Plans

  • ☑️Add Send/receive filters
  • ☑️Add recording and playback support to the status panel
  • ☑️Support custom node aliases
  • ☑️Expand channel matching
  • ☑️Improve the UI
  • ❌Migrate to version 26.1+
  • ☑️Add a visual network analyzer
  • ☑️Add a repeater

Disclaimer and Report

Screenshots

Gallery

  • 1.PNG
    1.PNG 1.PNG
  • 2026-04-23_18.53.20.png
    2026-04-23_18.53.20.png 2026-04-23_18.53.20.png
  • redstone singal curve
    redstone singal curve
  • graph visual editor
    graph visual editor
  • 2026-04-12_15.43.01.png
    2026-04-12_15.43.01.png 2026-04-12_15.43.01.png
  • 2026-04-12_14.58.35_compressed.png
    2026-04-12_14.58.35_compressed.png 2026-04-12_14.58.35_compressed.png
  • 2026-04-13_10.52.09.png
    2026-04-13_10.52.09.png 2026-04-13_10.52.09.png
  • 2026-04-12_15.42.35.png
    2026-04-12_15.42.35.png 2026-04-12_15.42.35.png
  • 2026-04-12_14.58.41.png
    2026-04-12_14.58.41.png 2026-04-12_14.58.41.png
  • core_gui
    core_gui

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~2,000
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Modrinth
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CurseForge
Modrinth
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CurseForge
Modrinth
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