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Description
DISCLAIMER: this mod does NOT contain any custom attributes.
Requires Apothecary (for custom attributes)
This mod is highly inspired by Quality Tools!
Reforgeable adds random qualities to your tools and armor, which has a chance to be applied when obtaining any of those items, all qualities are config driven via <config/reforgeable/qualities>. Existing qualities can be changed or removed and new qualities can be created in this config, values can be updated without restarting your game by using the command </reloadQualityConfig>.
This mod also adds a reforging station, used to change the quality of your items.

The reforging station also shows hints at what the item costs to reforge as shown here:

New reforging materials can be added to specific items or item tags via the config, hints also support configured items as well.
When reforging an item and the best quality is applied the reforge button will disable itself for about 1 second, this is to prevent accidently skipping desired qualities, villagers also have a chance sell preset qualities for any gear.
There is a command for setting held items quality: </setquality "quality">
As of 1.0.4 qualities are now affected by luck, where low weighted qualities become more common with higher luck, while bad qualities become more common with negative luck
This mod also has support for Curios!
DISCLAIMER: this mod does NOT contain any custom attributes.
Description
Requires Apothecary (for custom attributes)
This mod is highly inspired by Quality Tools!
Reforgeable adds random qualities to your tools and armor, which has a chance to be applied when obtaining any of those items, all qualities are config driven via <config/reforgeable/qualities>. Existing qualities can be changed or removed and new qualities can be created in this config, values can be updated without restarting your game by using the command </reloadQualityConfig>.
This mod also adds a reforging station, used to change the quality of your items.

The reforging station also shows hints at what the item costs to reforge as shown here:

New reforging materials can be added to specific items or item tags via the config, hints also support configured items as well.
When reforging an item and the best quality is applied the reforge button will disable itself for about 1 second, this is to prevent accidently skipping desired qualities
There is a command for setting held items quality: </setquality "quality">
As of 1.0.4 qualities are now affected by luck, where low weighted qualities become more common with higher luck, while bad qualities become more common with negative luck
This mod also has support for Curios!
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