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Refugee
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Modify the villagers' AI so that they can help you build, gather, and fight.
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About the Mod
This mod overhauls villagers in all aspects, turning them from merchants distributed throughout villages who can become any profession into helpers who await orders and build homes.
Features such as distributing equipment, allocating food, patrolling and warning, and command and dispatch make it easier for players to manage their own kingdom.

Mod Gameplay
The mod includes six main functions, as follows.
Warehouses
It includes block warehouses, food warehouses, farming warehouses, equipment warehouses, smelting stations, and smelting warehouses.
Items mined by villagers no longer drop; instead, they are stored directly in the corresponding category of warehouse.
However, these warehouses all require the player to bind containers manually.
Work Area
This is the radial menu used to assign worker states and set work areas.
Villagers in building state will actively check block warehouses and existing blueprints and build on their own; villagers in smelting state will check stored smelting warehouses and smelting stations, take fuel and ore from them, and smelt on their own; repair state targets special block types defined by PBS, and villagers in this state will actively break blocks of this type.

Be sure to provide each villager with a tool.
Construction
You can choose to import NBT files, and you can also save buildings within a selected area in-game as blueprints, making large-scale repeated construction easier.
Combat
This section involves some state changes for villagers in follow state, usually related to combat, so this type of behavior has been categorized separately.
It should be noted that equipment distribution corresponds to the equipment warehouse; it distributes equipment to following villagers from top to bottom in container order. If you need full armament, be sure to put standard-issue equipment in containers bound earlier in the order.

Rally is a special feature. Compared with manually clicking villagers one by one to summon them, it provides more detailed rally methods, making it easier to dispatch villagers.

Guard
Don't want a bunch of people following you all the time, but still want your legion to protect you in time? You can set following villagers as guards; it provides a remote rally function, making it convenient to deploy defenses in time and summon reinforcements when exploring dangerous worlds. The disband guard function will only disband guard members currently in follow state.
Additional Mechanics
As your territory expands, more and more residents will actively join your domain.
When the player dies, keepInventory is enabled by default, but the cost is that a random villager is chosen to die in your place. If there are no remaining residents in your territory, then your next death will turn you into a spectator.
Naturally generated villages will no longer generate; they are replaced by zombie villages.
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