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Relics Of Damnation
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Relics Of Damnation adds four powerful relics inspired by Death, War, Famine, and Conquest, each with unique abilities and attacks.
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Relics Of Damnation ☠️
Relics Of Damnation brings the powers of the Four Horsemen of the Apocalypse into Minecraft through four unique relics, each with its own combat ritual, targeting system, cooldowns, and large visual effects.
Death. War. Famine. Conquest.
Every relic is both a powerful melee weapon and a cinematic ability item designed around a completely different playstyle.
💀 Death
A brutal execution scepter made for priority targets.
Fire a dark wave forward. The first valid living entity caught by it is trapped inside a rising coffin and subjected to a full execution ritual before the coffin violently detonates.
Solid blocks can stop the wave, so positioning matters.
Cooldown: ~30 seconds
⚔️ War
Turn the battlefield into a ritual zone.
War searches for nearby living entities and can select up to 15 targets at once. Enemies are immobilized while ritual circles rise around them, energy links form, and a devastating strike descends from above.
Each selected target receives massive magic damage.
Cooldown: ~20 seconds
Famine
A sustained life-draining relic that becomes stronger the longer you maintain the channel.
Hold Use Item while aiming at a target to connect a green-and-violet beam.
Famine damages the victim once per second while healing you for part of the damage that actually passes through their defenses.
Damage increases in a Fibonacci-like progression:
5 → 8 → 13 → 21 → 34 → … hearts
Keep your target in sight and maintain the channel to reach increasingly powerful damage stages.
👑 Conquest
Mark a distant enemy, charge the relic, then release to launch yourself directly toward them.
You fly through the air in a high arc before crashing into the marked target with a massive ground slam.
Primary target: 80 damage
Nearby targets: 40 damage + knockback
The impact creates cracks, fractures, shockwaves, flames, smoke, ash, and visual debris without destroying the terrain.
Cooldown: ~6 seconds
Features
- 4 unique Horsemen relics
- Distinct combat mechanics for every relic
- Large cinematic ritual sequences
- Custom targeting systems
- Hold-to-channel and charge-to-release abilities
- Multi-target and area damage
- Knockback and immobilization mechanics
- Life stealing
- Escalating damage
- Powerful melee stats
- Custom crafting recipes
- Dedicated Horsemen of the Apocalypse Creative Tab
- Spectators and armor stands excluded from targeting
- Terrain-safe visual destruction effects
Melee Damage
| Relic | Damage |
|---|---|
| Death | 10 |
| War | 15 |
| Famine | 10 |
| Conquest | 12 |
The special rituals are separate from normal melee attacks, so every relic remains useful as a standard weapon even while its ability is unavailable.
🎮 How To Start
Open the Horsemen of the Apocalypse Creative Tab and grab any of the four relics:
- Death
- War
- Famine
- Conquest
Each relic stacks to one.
Use the standard Use Item / Right Click control to activate its special power.
For your first test, try the relics in a large open area. Their rituals are intentionally dramatic and can affect multiple entities.
Choose Your Horseman
Death — Execute priority targets.
War — Destroy entire groups.
Famine — Drain durable enemies and grow stronger over time.
Conquest — Close huge distances and crash directly into battle.
Carry one for your preferred playstyle, or keep all four ready for different situations.
Relics Of Damnation is built around spectacle, power, and distinct combat identities rather than simple stat upgrades.
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