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RemoveDuplicateMove
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remove PlayerMoveC2SPacket.Full each time you use an item
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Runs entirely on the client. Works on vanilla servers.
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From version 1.17 to 1.20.6 of Minecraft, the client sends an additional packet containing the player's position and rotation before each time the player attempts to use an item once, designed to fix buckets being placed facing out of sync (the player's position and rotation information is sent at the end of the tick, but the item use is executed at the beginning of the tick, so mojang in 1.17 client did this to make the bucket placement match the player's expectations, but it basically doesn't work because the server doesn't update the player's yaw until after each tick); But some anticheats have a headache with this, so this mod removes these packets (like Minecraft 1.21+ clients did)
Most players don't need this mod.
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