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Repair Cost Remover
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Removes any repair cost when entering an inventory or being selected. 100% prevents Too Expensive in survival.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
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Applying this onto a survival world will remove any repair cost component in two instances:
- when being selected in an inventory (i.e. being dragged by the player cursor)
- when a player's inventory updates (detects items up to 255 in repair cost) Both of these combined will 100% prevent the "Too Expensive" message for ever potentially appearing, be that from using the anvil once or doing multiple repairs/enchanting on the anvil at once.
Currently works for 1.20.5 all the way to 1.21.11, 26.1.x, & 26.2
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