Replicator First Type

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Replicator First Type

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Evolving slimes harness solar energy and develop genetic mutations. Predatory spiders create evolutionary pressure. Features 12+ genes, horizontal gene transfer, DNA scanner. Watch natural selection in your Minecraft world!

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MCreator
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Minecraft

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Type
Mod
License
Apache License 2.0
Latest Version
release 1.3.0
Authors
CurseForge
Modrinth

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Description

Replicator First Type introduces a living evolution ecosystem to Minecraft where pink replicator slimes spawn, adapt, and evolve through natural selection. These unique creatures harness solar energy through photosynthesis, seeking open sunlight when their energy drops or entering hibernation in darkness. This creates dynamic behavioral patterns as slimes navigate their environment to survive.
 
The mod features an advanced genetic system with over 12 different genes that affect size, speed, health, color, and special abilities like thermoregulation, flight, toxicity, and attack instincts. Slimes pass these traits to offspring through horizontal gene transfer, where newborns adopt genetic characteristics from nearby slimes rather than traditional reproduction. Each world generates unique evolutionary paths based on environmental pressures and random mutations.
Predatory spiders serve as the primary threat, hunting slimes to sustain themselves. After successfully killing a certain number of slimes, spiders lay eggs that hatch into new predators. The more successful a spider becomes at hunting, the more offspring it produces, creating intense evolutionary pressure on the slime population. Slimes equipped with attack genes can fight back and destroy spider eggs, establishing an evolutionary arms race between the two species.
 
The ecosystem self-regulates through survival pressure, where aggressive slimes risk death while passive ones hide but miss opportunities. Population sizes fluctuate naturally based on available resources and predation success. Players can observe evolution in action using the DNA Scanner to analyze slime genetics and track mutations over time.
 
The Mushroom (Passive Mob)
  • A completely new passive creature that stays in place
  • Spreads spores that affect nearby slimes
  • Optimized for performance with minimal AI
 Evolution System Slimes can now transform into other creatures based on their genes reaching peak values:
  • Slime → Mushroom: When gene M reaches 4
  • Spider → Spider Queen: When MAX_HUNTER reaches 25
  • More transformations coming soon!
 
The mod is designed primarily for creative mode but includes foundations for survival adaptation. Future updates will expand the ecosystem with additional genes, new creatures, environmental challenges, and increased genetic diversity.

logo mode

Replicator First Type introduces a living evolution ecosystem to Minecraft where pink replicator slimes spawn, adapt, and evolve through natural selection. These unique creatures harness solar energy through photosynthesis, seeking open sunlight when their energy drops or entering hibernation in darkness. This creates dynamic behavioral patterns as slimes navigate their environment to survive.

The mod features an advanced genetic system with over 12 different genes that affect size, speed, health, color, and special abilities like thermoregulation, flight, toxicity, and attack instincts. Slimes pass these traits to offspring through horizontal gene transfer, where newborns adopt genetic characteristics from nearby slimes rather than traditional reproduction. Each world generates unique evolutionary paths based on environmental pressures and random mutations. slimes

Predatory spiders serve as the primary threat, hunting slimes to sustain themselves. After successfully killing a certain number of slimes, spiders lay eggs that hatch into new predators. The more successful a spider becomes at hunting, the more offspring it produces, creating intense evolutionary pressure on the slime population. Slimes equipped with attack genes can fight back and destroy spider eggs, establishing an evolutionary arms race between the two species.

spiders The ecosystem self-regulates through survival pressure, where aggressive slimes risk death while passive ones hide but miss opportunities. Population sizes fluctuate naturally based on available resources and predation success. Players can observe evolution in action using the DNA Scanner to analyze slime genetics and track mutations over time.

The Mushroom (Passive Mob) A completely new passive creature that stays in place Spreads spores that affect nearby slimes mushrooms

Evolution System Slimes can now transform into other creatures based on their genes reaching peak values: Slime → Mushroom: When gene M reaches 4 Spider → Spider Queen: When MAX_HUNTER reaches 25 More transformations coming soon!

The mod is designed primarily for creative mode but includes foundations for survival adaptation. Future updates will expand the ecosystem with additional genes, new creatures, environmental challenges, and increased genetic diversity.

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  • 2026-07-20_12.57.58.png
    2026-07-20_12.57.58.png 2026-07-20_12.57.58.png
  • spider with different genes
    spider with different genes
  • spider
    spider
  • slime hunt
    slime hunt
  • slime with different genes
    slime with different genes
  • Slime
    Slime

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