RequiredMods

Quick rating

RequiredMods

No reviews yet

Control which mods your players should have!

Mod Loaders
Fabric
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
1.0
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

About

Description

Features

  • Easily allow, deny or require a set of mods on your server
  • Show message to players if they are missing mods, or have denied ones
  • Commands to see players and their mods

Installation

  1. Download the latest jar file
  2. Install RequiredMods to your server and clients

RequiredMods on the server will by default only check if clients has RequiredMods installed, but this can be configured to allow players without the mod too.

Configuration

The server configuration file can be found in config/requiredmods.json. The client does not have any configuration.

  • enabled (boolean): Whether to enable the mod
  • mode (ALLOW | DENY | STRICT): Check below for explanation
  • allowMods (string[]): List of mods to check for in "ALLOW" mode
  • denyMods (string[]): List of mods to check for in "DENY" mode
  • requiredMods (string[]): List of mods to check for in "STRICT" mode
  • allowExtraMods (boolean): Whether to allow players to have extra mods differing from the requiredMods list when in STRICT mode
  • allowIncorrectMods (boolean): Whether to allow players to join even if they have incorrect mods (only recommended for testing)
  • kickWithoutMod (boolean): Whether to kick players who does not have RequiredMods installed

Modes

RequiredMods can work in a couple different ways:

  • ALLOW mode: Uses the allowMods list to specify what mods players are allowed to have. Any mods outside this list will result in a failed check. Having less mods than the list is allowed.
  • DENY mode: Uses the denyMods list to specify what mods players are not allowed to have. Using any mods in this list will result in a failed check.
  • STRICT mode (default): Uses the requiredMods list to specify what mods players must have installed. Not having all the mods in this list will result in a failed check. You can allow players to have any extra mods in their modpack with allowExtra

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works