ResourceIgnorer

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ResourceIgnorer

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A utility mod that lets you blacklist specific resource file paths to prevent them from being loaded, making it easier to customize resource packs and avoid unwanted assets.

Mod Loaders
Minecraft

About

Description

Resource Ignorer is a utility mod that allows you to block specific resource files from loading using configurable regular expressions.

This mod provides a workaround for the rendering issue where Entity Model Features' custom entity eyes cannot be rendered on Epic Fight entities. Resource packs like Fresh Animations replace entity textures with eye-less versions, causing Epic Fight entities to lose their eyes because the eye textures cannot be applied correctly.

Add the following entries to config/resourceignorer-startup.toml to ignore the affected Fresh Animations textures:

ignore = [ "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/creeper/creeper.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/enderman/enderman.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/enderman/enderman_eyes.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/hoglin/hoglin.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/hoglin/zoglin.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/illager/evoker.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/illager/pillager.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/illager/ravager.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/illager/vex.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/illager/vex_charging.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/illager/vindicator.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/iron_golem/iron_golem.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/piglin/piglin.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/piglin/piglin_brute.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/piglin/zombified_piglin.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/zombie/zombie.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/zombie/husk.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/zombie/drowned.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/zombie_villager/zombie_villager.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/witch.png" ]

Note: Make sure the configuration file ends with an empty line. Otherwise, Forge may fail to load the configuration properly.

Resource Ignorer is a utility mod that allows you to block specific resource files from loading using configurable regular expressions.

This mod provides a workaround for the rendering issue where Entity Model Features' custom entity eyes cannot be rendered on Epic Fight entities. Resource packs like Fresh Animations replace entity textures with eye-less versions, causing Epic Fight entities to lose their eyes because the eye textures cannot be applied correctly.

Add the following entries to config/resourceignorer-startup.toml to ignore the affected Fresh Animations textures:

ignore = [ "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/creeper/creeper.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/enderman/enderman.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/enderman/enderman_eyes.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/hoglin/hoglin.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/hoglin/zoglin.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/illager/evoker.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/illager/pillager.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/illager/ravager.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/illager/vex.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/illager/vex_charging.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/illager/vindicator.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/iron_golem/iron_golem.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/piglin/piglin.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/piglin/piglin_brute.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/piglin/zombified_piglin.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/zombie/zombie.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/zombie/husk.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/zombie/drowned.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/zombie_villager/zombie_villager.png", "FreshAnimations_v[0-9.]+\\.zip/assets/minecraft/textures/entity/witch.png" ]

Note: Make sure the configuration file ends with an empty line. Otherwise, Forge may fail to load the configuration properly.