Respawning Structures
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Enables structures to respawn automatically after some time
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features structures with designs often found in RPG games, typically tiered and full of monsters or traps.
Adds or enhances hostile creatures and enemies.
Includes tools and features for server management.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
Respawning Structures lets explored structures reset after a configurable amount of time. Think of it like Lootr, but for the whole structure instead of just the loot.
Features:
- Set how long a structure should stay cleared before it can respawn.
- Respawns are delayed while players are nearby or still using the area.
- Structures near beds, spawn points, portals, or player builds are left alone.
- Respawned dungeons can become harder, with stronger mobs, enchanted gear, potion effects, and other upgrades.
- Use whitelists and blacklists to choose exactly which structures can respawn.
- Designed to stay lightweight, with no extra lag beyond the structure generation itself.
Commands:
Respawn the closest structure within 5 chunks to your current player position:
/respawningstructures respawnClosestStructure
List nearby structures and their position and respawn stats:
/respawningstructures listNearbyStructures
Displays the respawn status of the structure closest to the given position
/respawningstructures structureRespawnStatus <pos>
Sets the flag whether respawning is allowed, true = can respawn(default), false = disabled respawn
/respawningstructures setClosestStructureRespawningFlag <true/false>
- Enable/Disable automatic respawn
- Set the time it takes to respawn
- Enable/Disable increased mob difficulty for respawned structures
- White/Blacklist which structures are allowed to respawn
- Dimension black/whitelist
- Minimum distance from player respawn point
No known incompatibilities, should work with any other mods.
Only required on serverside.
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