Mod

OnlineTOOffline Restore PlayerData-UUID

Quick rating

OnlineTOOffline Restore PlayerData-UUID

No reviews yet

This mod ensures seamless player data migration between online and offline Minecraft servers by automatically restoring original player data based on UUID-name mappings.

Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
playeruuiddatarestorer-1.0.1.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

UUID Data Restorer

UUID Data Restorer is a Minecraft server-side mod that preserves player data when switching your server from online mode to offline mode. It works by renaming existing player data files from the old online UUID to the new offline UUID, ensuring players keep all their items, stats, and progress..

Backup Warning

MAKE SURE YOU BACK UP YOUR world/playerdata FOLDER BEFORE USING THIS MOD!
This mod directly renames .dat files and cannot undo changes automatically.

What This Mod Does

  • Reads a mapping of player usernames to original online UUIDs from a config file.
  • When a player logs in:
    • If their username is listed and their old .dat file exists:
    • Their current (offline) .dat file is backed up.
    • They are kicked once.
    • The server renames the original .dat file (from online UUID) to the new offline UUID.
    • On rejoin, the player keeps all previous stats, inventory, and progress.
    • If no mapping or file is found, the player is allowed to join without interruption.

Setup Instructions (with Python Script)

Since the Java-based MappingFileManager.java API lookup currently doesn’t function reliably, this must be done via a Python script.

1. Download the Python Script

Use the included lookup_players.py.

2. Prepare a Folder

Create a new folder and place into it:

  • lookup_players.py
  • All the UUID.dat files from your online server's world/playerdata folder

3. Run the Script

Open a terminal or command prompt in that folder and run:

python lookup_players.py

This will generate a file:

player_uuid_mapping.json

4. Copy the Mapping File

Move player_uuid_mapping.json to your server’s:

/config/

directory.

on Server Start

  • The mod will read the mapping file and check if a player’s name matches.
  • If a matching old .dat file is found:
    • The player is kicked with a short message.
    • The data file is renamed to the new offline UUID.
    • On rejoining, the player resumes with their original data.
  • If no matching .dat file is found, no action is taken, and the player joins normally.

If you find any issues, feel free to Contact me on my Discord Server: https://discord.gg/ddeu3GbP

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync