RevivalPVP

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RevivalPVP

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Cross-server competitive 1v1 PvP duels, you can queue, fight, climb the leaderboard, all from a clean in-game hub. Open with Y or /pvp.

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About

Project Details

Type
Mod
License
PolyForm Shield License 1.0.0
Latest Version
Revival PVP 1.21.9
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

RevivalPVP

Competitive 1v1 PvP duels with cross-server matchmaking. Press Y anywhere in Minecraft (title screen, your survival world, your friends' server) and the RevivalPVP hub opens. Pick a kit, queue, fight a real opponent on the RevivalPVP duel server, return to wherever you were when it's over.

No alt account, no extra login. Signs in with your Minecraft account via the standard Mojang session protocol. Same trust model as joining any online server.

Queue View


Features

  • 9 kits to duel with: Sword, Archer, Crossbow, Mace, Crystal, Spear, Trident, TNT, Fist. Each kit gets a balanced standard loadout AND a customizable variant picker so you can tune your gear (Sharpness V vs. Sharpness III + Looting III, Power V vs. Flame I + Power IV, etc.).
  • Ranked + Unranked queues. Ranked uses OpenSkill rating. Complete 10 placements, climb through Iron, Bronze, Silver, Gold, Platinum, Diamond, Master, Grandmaster, Challenger.
  • Map vote before each duel. Multiple arenas in rotation, both players vote, finalized after a short window.
  • Spectator mode. Watch live duels from a Live Matches list, with proper vantage cameras and side-isolated WorldBorder so you can't bleed into someone else's fight.
  • Friend duels. Send a duel invite to a friend, skip the queue. Friend list with online presence (idle / in queue / in duel / offline), persistent WS keepalive so invites land reliably.
  • Match history + leaderboards. Per-kit rankings, your match history with kit + opponent + LP delta, opponent profiles + sponsor coins.
  • In-game web sign-in. Generate a 6-character code in the hub to sign into revivalpvp.net without leaving the game.
  • Auto-update notifier (coming with the next Modrinth release). The hub will surface "Update available" if a newer version exists on Modrinth.

How to use

  1. Install Fabric Loader + Fabric API for your Minecraft version.
  2. Drop revival-pvp-mod-<version>.jar into your mods/ folder.
  3. Launch the game. The first time the mod starts it'll connect to the RevivalPVP backend in the background.
  4. Press Y (default keybind, rebindable in Options, Controls, RevivalPVP, Open Hub) to open the hub. The first time you queue, the mod authenticates you using your Minecraft session. No extra password, no separate account.
  5. Pick a kit + Ranked/Unranked, click QUEUE UP. When a match is found you'll be transferred to the RevivalPVP duel server automatically.
  6. After the duel ends you're returned to your previous server (or the title screen if you joined from there).

More Maps Soon

Friends Support (Invites)

Invite Friend

Frequently asked

Do I need an account on revivalpvp.net? No. The mod uses your Minecraft session for auth, the same protocol Minecraft itself uses to join an online-mode server. You can also create a website account from the in-game hub by generating a one-time login code.

Does this require server-side install? No, the mod works on any vanilla server. There's an optional companion plugin (RevivalPVPServerMod) that lets server admins expose /pvp to players who don't have the mod installed, useful for partner servers. Modrinth listing is for the client mod only.

What does the mod send to the backend? Your Minecraft UUID + username (to identify you in the duel system), match results during a duel, and queue/kit/scope preferences when you queue. No chat logs, no inventory contents from your own world, no telemetry beyond match-related events. The default backend is api.revivalpvp.net and is configurable in config/revivalpvp.json.

Can I duel friends from any server? Yes. Open the hub on the server you're on, send your friend a duel invite, and the mod transfers both of you to the duel server when accepted. Both players need RevivalPVP installed (or the server-mod must be installed on their server).

Is the mod open source? The Modrinth release is free to use. Source-code availability is documented on the project's website.

What's the rebind key? Default is Y. Change in Options, Controls, RevivalPVP. The same hub also opens from the pause menu via an added "RevivalPVP" button.


Compatibility

  • Fabric only (no Forge / NeoForge port currently).
  • Java 21+ required (Minecraft 1.21+ already enforces this).
  • Tested with Geyser/Floodgate. Bedrock players on Geyser-enabled servers can use the companion server-mod's /pvp chat-clickable hub.
  • Works with standard performance / QoL mods (Sodium, Lithium, FerriteCore, Iris, etc.). Mixin surface is small and conservative: title-screen button, pause-menu button, Y keybind. No hooks into combat/movement code.

RevivalPVP

Competitive 1v1 PvP duels with cross-server matchmaking. Press Y anywhere in Minecraft (title screen, your survival world, your friends' server) and the RevivalPVP hub opens. Pick a kit, queue, fight a real opponent on the RevivalPVP duel server, return to wherever you were when it's over.

No alt account, no extra login. Signs in with your Minecraft account via the standard Mojang session protocol. Same trust model as joining any online server.

Queue View


Features

  • 9 kits to duel with: Sword, Archer, Crossbow, Mace, Crystal, Spear, Trident, TNT, Fist. Each kit gets a balanced standard loadout AND a customizable variant picker so you can tune your gear (Sharpness V vs. Sharpness III + Looting III, Power V vs. Flame I + Power IV, etc.).
  • Ranked + Unranked queues. Ranked uses OpenSkill rating. Complete 10 placements, climb through Iron, Bronze, Silver, Gold, Platinum, Diamond, Master, Grandmaster, Challenger.
  • Map vote before each duel. Multiple arenas in rotation, both players vote, finalized after a short window.
  • Spectator mode. Watch live duels from a Live Matches list, with proper vantage cameras and side-isolated WorldBorder so you can't bleed into someone else's fight.
  • Friend duels. Send a duel invite to a friend, skip the queue. Friend list with online presence (idle / in queue / in duel / offline), persistent WS keepalive so invites land reliably.
  • Match history + leaderboards. Per-kit rankings, your match history with kit + opponent + LP delta, opponent profiles + sponsor coins.
  • In-game web sign-in. Generate a 6-character code in the hub to sign into revivalpvp.net without leaving the game.
  • Auto-update notifier (coming with the next Modrinth release). The hub will surface "Update available" if a newer version exists on Modrinth.

How to use

  1. Install Fabric Loader + Fabric API for your Minecraft version.
  2. Drop revival-pvp-mod-<version>.jar into your mods/ folder.
  3. Launch the game. The first time the mod starts it'll connect to the RevivalPVP backend in the background.
  4. Press Y (default keybind, rebindable in Options, Controls, RevivalPVP, Open Hub) to open the hub. The first time you queue, the mod authenticates you using your Minecraft session. No extra password, no separate account.
  5. Pick a kit + Ranked/Unranked, click QUEUE UP. When a match is found you'll be transferred to the RevivalPVP duel server automatically.
  6. After the duel ends you're returned to your previous server (or the title screen if you joined from there).

More Maps Soon

Friends Support (Invites)

Invite Friend

Frequently asked

Do I need an account on revivalpvp.net? No. The mod uses your Minecraft session for auth, the same protocol Minecraft itself uses to join an online-mode server. You can also create a website account from the in-game hub by generating a one-time login code.

Does this require server-side install? No, the mod works on any vanilla server. There's an optional companion plugin (RevivalPVPServerMod) that lets server admins expose /pvp to players who don't have the mod installed, useful for partner servers. Modrinth listing is for the client mod only.

What does the mod send to the backend? Your Minecraft UUID + username (to identify you in the duel system), match results during a duel, and queue/kit/scope preferences when you queue. No chat logs, no inventory contents from your own world, no telemetry beyond match-related events. The default backend is api.revivalpvp.net and is configurable in config/revivalpvp.json.

Can I duel friends from any server? Yes. Open the hub on the server you're on, send your friend a duel invite, and the mod transfers both of you to the duel server when accepted. Both players need RevivalPVP installed (or the server-mod must be installed on their server).

Is the mod open source? The Modrinth release is free to use. Source-code availability is documented on the project's website.

What's the rebind key? Default is Y. Change in Options, Controls, RevivalPVP. The same hub also opens from the pause menu via an added "RevivalPVP" button.


Compatibility

  • Fabric only (no Forge / NeoForge port currently).
  • Java 21+ required (Minecraft 1.21+ already enforces this).
  • Tested with Geyser/Floodgate. Bedrock players on Geyser-enabled servers can use the companion server-mod's /pvp chat-clickable hub.
  • Works with standard performance / QoL mods (Sodium, Lithium, FerriteCore, Iris, etc.). Mixin surface is small and conservative: title-screen button, pause-menu button, Y keybind. No hooks into combat/movement code.

Screenshots

Gallery

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  • Screenshot 2026-05-07 113139.png
    Screenshot 2026-05-07 113139.png Screenshot 2026-05-07 113139.png

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