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Rising HEAT
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A mod to bring back the classic minigame, Lava is rising. But without lag or world borders using display entities.
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Rising HEAT
Lava Rising is a datapack to bring back the classic without lag or world boarders.
The mod uses display entitys to render the lava, instead of placing the blocks manually. it also moves the block display per person, so it can run with full functionality without any world board with as many players*
This creates a smooth and lagless experience.

By default, the lava uses the Shroomlight texture so it is not animated. Currently, there is no in-game way to change the texture. But it may be added in a future update, in game or through an optional texture pack.
Starting the game
Starting the game requires one command /function rising_heat:startgame {Time:120,Rate:15,Respawns:3}
Time is the amount of time till lava starts, measured in Seconds
The rate is its speed
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30 is slow
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15 is average
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1 is to screw Jeff
Respawns are self-explanatory
Extra commands
World boarder options (must be activated before start of game) /function rising_heat:misc/worldboarder {start:600,finish:60,time:500}
Lava Rate (mid game) /scoreboard players set rate calc 30
Note:
-HIGHLY RECOMMEND TURNING FOG OFF
-the lava gets fast the higher it is then slows down near the top of the world
-This will "break" your world after
-There are no PvP options yet
-has not tested with large player counts, so expect lag beyond 12 players
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