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Rivergence
Rivergence reshapes how water works in the overworld. Streams start in the hills and run down to the sea, carving valleys, filling lakes and tumbling over waterfalls along the way, all following the land instead of cutting across it.
What you'll find
- Rivers, streams, lakes, wetlands and oases that fit the terrain and the biome around them
- Waterfalls with plunge pools, bays along the coast and canals near villages
- Rice terraces on the hillsides of warm regions
- Living water: ripples, wakes, shore waves, mist and drifting fog
- Wind and local weather that change with the conditions
Beta
Rivergence is in beta and still being worked on, so expect changes and the odd rough edge. Feedback and bug reports are very welcome. Best used in new worlds.
Forge 1.20.1.
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