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RLCombat
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Adds offhand attacking and other features, forked for RLCraft.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
A modified or ported version of an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Must be installed on both the client and the server.
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RLCombat is a fork of Better Combat Rebirth by SanAndreaP, all credits for the original mod go to them.
RLCombat contains custom animation and sound systems based on and modified from work by ImmersiveCombat;
Credit goes to their great work;
https://www.curseforge.com/minecraft/mc-mods/immersive-combat
Like the original Better Combat, RLCombat adds the ability to attack with weapons in the offhand alongside the mainhand, as well as other features such as new hit and crit sounds, sweeping particle effects, and config for changing things such as if attacking while sprinting stops your sprint, or if offhand should be weaker while attacking.
RLCombat itself implements multiple changes over Better Combat, such as;
A rework of the offhand cooldown system to work properly just like the mainhand cooldown.
Attributes properly applying to the weapon when attacking in offhand, instead of offhand attacks always using mainhand attributes.
Compatibility with Quality Tool's weapon attributes when using a weapon in offhand.
Adds compatibility for attacking Ice and Fire's multipart entities such as dragons from the offhand.
Makes missing an offhand attack properly apply cooldown and still swing the weapon.
RLCombat posts new events during RLCombat's attack handling to allow other mods to add compatibility easier.
RLCombat depends on the mod ReachFix for proper handling of player's reach while attacking.
RLCombat depends on the mod FermiumBooter for proper mixin loading.
Need to get in contact with me, or want to support me? Click the badges below:
Need a server? Click the banner below and use code "fonny" for 25% off your first month with Bisect Hosting:
RLCombat is a fork of Better Combat Rebirth by SanAndreaP, all credits for the original mod go to them.
RLCombat contains custom animation and sound systems based on and modified from work by ImmersiveCombat;
Credit goes to their great work;
https://www.curseforge.com/minecraft/mc-mods/immersive-combat
Like the original Better Combat, RLCombat adds the ability to attack with weapons in the offhand alongside the mainhand, as well as other features such as new hit and crit sounds, sweeping particle effects, and config for changing things such as if attacking while sprinting stops your sprint, or if offhand should be weaker while attacking.
RLCombat itself implements multiple changes over Better Combat, such as;
A rework of the offhand cooldown system to work properly just like the mainhand cooldown.
Attributes properly applying to the weapon when attacking in offhand, instead of offhand attacks always using mainhand attributes.
Compatibility with Quality Tool's weapon attributes when using a weapon in offhand.
Adds compatibility for attacking Ice and Fire's multipart entities such as dragons from the offhand.
Makes missing an offhand attack properly apply cooldown and still swing the weapon.
RLCombat posts new events during RLCombat's attack handling to allow other mods to add compatibility easier.
RLCombat depends on the mod ReachFix for proper handling of player's reach while attacking.
RLCombat depends on the mod FermiumBooter for proper mixin loading.
Need to get in contact with me, or want to support me? Click the badges below:
Need a server? Click the banner below and use code "fonny" for 25% off your first month with Bisect Hosting:

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