RoadArchitect: Encounters

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RoadArchitect: Encounters

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This is an addon to Roadarchitect, which adds more life to the road. Along the way, robbers, merchants and other random meetings may meet you.

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Must be installed on both the client and the server.

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Project Details

Type
Mod
License
Apache License 2.0
Latest Version
RoadArchitect: Encounters v1.1.0-fix.1+1.20.1 [Fabric/Quilt]
Authors
CurseForge
Modrinth

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RoadArchitect: Encounters

Modrinth CurseForge Discord GitHub

RoadArchitect: Encounters

RoadArchitect: Encounters extends RoadArchitect and brings your roads to life with random roadside encounters — bandits, traveling merchants, and more you may encounter as you travel.

📷 Showcase

Wandering Trader

Pillager Ambush

Spiders Ambush

Well-Equipped Skeletons Ambush

Skeletons Ambush 2

Pillager Ambush

🧩 Possible Encounters

Ambushes (60% chance)
*   Zombie Ambush
*   Skeleton Ambush
*   Bandit Ambush (Zombies and Skeletons)
*   Ironclad Zombie Ambush
*   Pillager Captain Ambush
*   Witch Escort Ambush
*   Stray Ambush
*   Hostile Wolves Ambush
*   Potion-Infused Zombies Ambush
*   Well-Equipped Skeletons Ambush
*   Miner Zombie Ambush
*   Farmer Zombie Ambush
*   Cave Spider Ambush
*   Drowned Ambush
*   Husk Ambush
*   Illusioner Ambush
*   Evoker Ambush
*   Speedy Zombies Ambush
*   Tanky Zombies Ambush
*   Chainmail Zombies Ambush
*   Zombies with Sharpness Ambush
*   Skeletons with Punch Bows Ambush
*   Skeletons with Flame Bows Ambush
*   Chainmail Skeletons Ambush
*   Melee Skeletons Ambush
*   Skeletons with Poison Arrows Ambush
*   Skeletons with Slowness Arrows Ambush
*   Skeletons with Weakness Arrows Ambush
*   Speedy Spiders Ambush
*   Spiders with Strength Ambush
*   Invisible Spiders Ambush

Action Events (10% chance)
*   Iron Golem vs. Pillagers
*   Zombie Villager Rescue

Peaceful Encounters (15% chance)
*   Wandering Trader
*   Friendly Patrol (Iron Golem and Villagers)
*   Wildlife (Wolves)
*   Lost Traveler
*   Wandering Healer

Other (5% chance)
*   Graveyard

Nothing (10% chance)
*   Nothing happens.


⚙️ Configuration

  • Encounter tables are fully customizable via config/roadarchitect_roadencounters.json (or through Mod Menu/Catalogue on supported loaders).
  • Adjust spawn weights, biome filters, entity groups, NBT payloads, and event sounds to tailor roadside events to your world or modpack.

📜 License

This project is licensed under the Apache License 2.0 — see the LICENSE file for details.
Full license text: Apache 2.0

Crafted with ❤️ for the Minecraft community

RoadArchitect: Encounters

Modrinth   CurseForge   Discord   GitHub

RoadArchitect: Encounters extends RoadArchitect and brings your roads to life with random roadside encounters — bandits, traveling merchants, and more you may encounter as you travel.

📷 Showcase

Wandering Trader

Pillager Ambush

Spiders Ambush

Well-Equipped Skeletons Ambush

Skeletons Ambush 2

Pillager Ambush

🧩 Possible Encounters

Full sheet

Ambushes (60% chance)

  • Zombie Ambush
  • Skeleton Ambush
  • Bandit Ambush (Zombies and Skeletons)
  • Ironclad Zombie Ambush
  • Pillager Captain Ambush
  • Witch Escort Ambush
  • Stray Ambush
  • Hostile Wolves Ambush
  • Potion-Infused Zombies Ambush
  • Well-Equipped Skeletons Ambush
  • Miner Zombie Ambush
  • Farmer Zombie Ambush
  • Cave Spider Ambush
  • Drowned Ambush
  • Husk Ambush
  • Illusioner Ambush
  • Evoker Ambush
  • Speedy Zombies Ambush
  • Tanky Zombies Ambush
  • Chainmail Zombies Ambush
  • Zombies with Sharpness Ambush
  • Skeletons with Punch Bows Ambush
  • Skeletons with Flame Bows Ambush
  • Chainmail Skeletons Ambush
  • Melee Skeletons Ambush
  • Skeletons with Poison Arrows Ambush
  • Skeletons with Slowness Arrows Ambush
  • Skeletons with Weakness Arrows Ambush
  • Speedy Spiders Ambush
  • Spiders with Strength Ambush
  • Invisible Spiders Ambush

Action Events (10% chance)

  • Iron Golem vs. Pillagers
  • Zombie Villager Rescue

Peaceful Encounters (15% chance)

  • Wandering Trader
  • Friendly Patrol (Iron Golem and Villagers)
  • Wildlife (Wolves)
  • Lost Traveler
  • Wandering Healer

Other (5% chance)

  • Graveyard

Nothing (10% chance)

  • Nothing happens.

⚙️ Configuration

  • Encounter tables are fully customizable via config/roadarchitect_roadencounters.json (or through Mod Menu/Catalogue on supported loaders).
  • Adjust spawn weights, biome filters, entity groups, NBT payloads, and event sounds to tailor roadside events to your world or modpack.

📜 License

This project is licensed under the Apache License 2.0 — see the LICENSE file for details.
Full license text: Apache 2.0

Crafted with ❤️ for the Minecraft community

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