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Rocketry Warfare
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Missiles/Missile mod that has missile launchers, defense missiles, offense missiles, explosion effects, dynamic explosion scaling, GLTF detailed models, performance friendly, multiplayer support.
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ROCKETRY WARFARE
Guided Missiles, Radar Networks & Automated Air Defense
introduction
Rocketry Warfare introduces advanced missile combat to Minecraft Forge 1.20.1, allowing you to deploy offensive launchers, program specific targets, set up radar networks, and use automated interceptor systems to defend areas.
Each missile is represented by a detailed 3D model using gltf models and travels along a dynamic flight path from launch to impact, including booster flames, thick smoke trails, distant glow, immersive sounds, and dynamic expanding explosions.
LAUNCHERS & MISSILES
You can select among a number of missile types, such as the Exocet MM40 Block 3, P-800 Yakhont, C-802, C-705, and Tetral Mistral. Each missile has its own model, size, warhead power, blast effect, and degree of destructive capability.
Missiles have to be made and then put into a launcher that is compatible with them; they can not be placed and fired directly from the ground.
Offensive Missile SystemsThe offensive launcher has eight missiles which can be individually programmed. Put missiles into the launcher's tubes, open its controls by right clicking with an empty hand, and assign separate target coordinates to each loaded missile. When redstone provides power, the launcher turns towards its predetermined target, moves into firing position, and launches its missiles until the signal is stopped. |
Automated Air DefenseDefence launchers detect and intercept missiles reported by a connected radar system. They turn towards each threat and fire interceptor missiles from their available ammunition. Defense interceptors cannot be placed by hand or loaded into offensive launchers. After firing, launchers must be manually reloaded using crafted Defense Interceptor Missiles. |
Radar Networks
Defence radars can scan 512 blocks for incoming missiles. Use the Defence System Link to connect multiple radars and launchers into a single coordinated network.
By sharing targets and engagement priorities, linked defence systems avoid wasting multiple interceptors on the same threat while other incoming missiles remain unattended.
Realistic Missile launching
After launch, missiles rise smoothly, proceed at high altitude, and descend as they approach their target. Their engines emit bright booster exhaust, leave persistent smoke, and create a visible distant flare that helps players see distant missiles across the sky.
Impact explosions are dense and expand gradually, with their size and destructive capacity determined by the missile's warhead.
SURVIVAL READY
There is a survival crafting recipe for every missile, launcher, radar, interceptor, and network tool. More powerful and destructive weapons require increasingly valuable materials, making a complete missile network an expensive project.
credits
Most models used by this mod are third-party works and remain under their respective licenses.
RIM-116 Simple by Peter Primini — CC BY 4.0
Low-Poly Radar Dish by joe_carrot — CC BY 4.0
Low Poly Missiles and Torpedos by sakigakefuruzawa — CC BY 4.0
MISSILE LAUNCHERS by Direix TXTX — CC BY-ND 4.0
Tablet_camera by ᴹᴿ°᭄☆£V∆N☆ — CC BY 4.0
Old Binocular by barism09 — CC BY 4.0
Copyright © 2026 Uncool Labs. All rights reserved.
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