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When a player dies* in game, Pokemon in their Party and PC are reset using the following command from Cobblemon - CobbleRogue!
/cobblerogue restartrun confirm
*To be compatible with other datapacks/mods RogueRestart does not track your death count.
Projects that do, like Roguecraft, are required for this datapack to function.
Not yet tested with anything other than Roguecraft, or in multiplayer.
CobbleRogue and Cobblemon are, of course, dependencies as well :)
Features a whole 4 lines of vanilla datapack code!
If Pixelcite needs me to take this down, I'm able.
I hope this is added to CobbleRogue for roguelike compatibility, or as a config option.
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