Rollback 回溯
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From《Relics of the Fading City Special》Episode:Minefading,This mod enables players to travel back to a previous time period upon death.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Minefading — A Special from Relics of the Fading City
While this mod was originally designed for a specific modpack, I'd love to see it adopted in more modpacks — provided proper credit is given to the original author and commercial use is strictly prohibited.
This mod reworks the death mechanic: instead of respawning at their spawn point, players are rolled back to a previous point in time upon death.
It also packs a variety of unique features and mechanics:
| Name | Type | Function | Notes |
|---|---|---|---|
| Inhaler | Inhaler | Used to activate the Core. | Must be held in the main hand. |
| Disconnection Core | Core | Instantly saves the game. | Must be held in the off-hand. |
| Chronos Core | Core | Instantly saves the game and slows down time for a duration. The game auto-saves again once the effect wears off. | Must be held in the off-hand. |
| Molting Core | Core | Instantly triggers a rollback. | Must be held in the off-hand. |
| Tower Core | Core | Destroys the player. | Must be held in the off-hand. ⚠ WARNING: This permanently forces the player into Spectator Mode (irreversible)! |
| Sand Core | Core | Marks a creature, bringing it to the player's side during a rollback. | Must be held in the off-hand. Only one creature-marking Core may be active at a time. |
| Causality Core | Core | Marks a creature. Upon the player's death, the marked creature takes damage equal to the player's max health, while the player is healed. | Must be held in the off-hand. Only one creature-marking Core may be active at a time. |
| Myriad Core | Core | Marks a creature. Whenever the marked creature takes damage, the items in the player's main hand and off-hand are modified. | Must be held in the off-hand. Only one creature-marking Core may be active at a time. |
| Stasis Core | Core | Marks a creature, temporarily disabling its AI. | Must be held in the off-hand. Only one creature-marking Core may be active at a time. |
| Countdown | Mod Config | At the start of each new day, the on-screen display changes from "Day X" to "X Days Remaining." | ⚠ WARNING: Once the countdown reaches zero, the player is permanently forced into Spectator Mode (irreversible)! |
Credits & Special Thanks
- My friend @liyuu — this mod simply wouldn't exist without them.
- My friend @LAST-iMP — for teaching me how to build mods from source.
- The team behind the Relics of the Fading City series.
- Everyone who plays this mod.
And a special shoutout to:
- Minecraft — the legendary game that made all of this possible.
- Katana Zero — a major inspiration behind some of the content and mechanics.
- CurseForge, Modrinth, and MC百科 (MCMod) — without these platforms, players would never have discovered my work.
This mod's source code is open-source and available on GitHub.
Minefading — A Special from Relics of the Fading City
While this mod was originally designed for a specific modpack, I'd love to see it adopted in more modpacks — provided proper credit is given to the original author and commercial use is strictly prohibited.
This mod reworks the death mechanic: instead of respawning at their spawn point, players are rolled back to a previous point in time upon death.
It also packs a variety of unique features and mechanics:
| Name | Type | Function | Notes |
|---|---|---|---|
| Inhaler | Inhaler | Used to activate the Core. | Must be held in the main hand. |
| Disconnection Core | Core | Instantly saves the game. | Must be held in the off-hand. |
| Chronos Core | Core | Instantly saves the game and slows down time for a duration. The game auto-saves again once the effect wears off. | Must be held in the off-hand. |
| Molting Core | Core | Instantly triggers a rollback. | Must be held in the off-hand. |
| Tower Core | Core | Destroys the player. | Must be held in the off-hand. ⚠ WARNING: This permanently forces the player into Spectator Mode (irreversible)! |
| Sand Core | Core | Marks a creature, bringing it to the player's side during a rollback. | Must be held in the off-hand. Only one creature-marking Core may be active at a time. |
| Causality Core | Core | Marks a creature. Upon the player's death, the marked creature takes damage equal to the player's max health, while the player is healed. | Must be held in the off-hand. Only one creature-marking Core may be active at a time. |
| Myriad Core | Core | Marks a creature. Whenever the marked creature takes damage, the items in the player's main hand and off-hand are modified. | Must be held in the off-hand. Only one creature-marking Core may be active at a time. |
| Stasis Core | Core | Marks a creature, temporarily disabling its AI. | Must be held in the off-hand. Only one creature-marking Core may be active at a time. |
| Countdown | Mod Config | At the start of each new day, the on-screen display changes from "Day X" to "X Days Remaining." | ⚠ WARNING: Once the countdown reaches zero, the player is permanently forced into Spectator Mode (irreversible)! |
Credits & Special Thanks
- My friend @liyuu — this mod simply wouldn't exist without them.
- My friend @LAST-iMP — for teaching me how to build mods from source.
- The team behind the Relics of the Fading City series.
- Everyone who plays this mod.
And a special shoutout to:
- Minecraft — the legendary game that made all of this possible.
- Katana Zero — a major inspiration behind some of the content and mechanics.
- CurseForge, Modrinth, and MC百科 (MCMod) — without these platforms, players would never have discovered my work.
This mod's source code is open-source and available on GitHub.
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