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Rolly's Patches & Tweaks
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This mod makes multiple patches and tweaks to existing mods, mainly for use in my modpacks.
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Rolly's Patches & Tweaks
This mod was simply made to patch specific versions of mods that have bugs so that I can use them in my modpacks. Currently, the mod is only for Forge 1.20.1 and NeoForge 1.21.1, but may make its way to other versions. I mainly made this for use in my modpacks, but you may use it as well, if you please.
Features
Forge 1.20.1:
- Patches T.O. Magic 'n Extras v6.3.0 to reference the correct Cataclysm classes.
- Patches Somake Spells v1.0.8 to not do funky mixin stuff that explodes the game.
- Fixes Alex's Caves Delight v1.0.27 referencing a moved FD class.
- Stops Ice and Fire v2.1.13 beta-5 from crashing because dragon entities and dragon skeleton worldgen are accessed too early in generation.
NeoForge 1.21.1:
- Stops Replication Extended Registry from spamming logs when optional integrations are missing.
- Fixes ExtendedAE v2.1.1's Applied Flux integration crashing when AdvancedAE is not installed.
- Stops QIO Integrations v1.0.2 from crashing when its optional Refined Storage integration is not installed.
- Stops Druids v1.2's crashing when its optional Skill Tree RPGs or Pufferfish Skills integrations are not installed.
- Prevents Spectrum v1.11.9 from crashing during early entity registration. Also fixes its AE2 integration cause it was registering Create items for some odd reason :/
- Fixes VS Unofficial NeoForge Port v2.3.0-beta.8 because it is quite broke
- Fixes GregTech CEu Modern v7.0.2's KubeJS integration to work with KJS 2101.7.2-build.368. Also makes it so pipe items render properly.
- Stops Wither: Reincarnated v1.1.0 from trying to access config too early.
- Fixes Alex's Caves Delight referencing moved FD classes.
All of these patches only load if the target mod is present! So you don't need all of these mods for this mod to take effect :D
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