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RPG levels
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This project implements RPG skill features to the game, each level getting exponentially more difficult to achieve until level 100, while you get passive abilities along the way.
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This mod implements an RPG levelling system into the game with skills accessible through /skills. THIS PROJECT IS NOT FULLY FUNCTIONING OR FINISHED YET So far the skills which work are Mining, Fishing, Foraging, and Agility. You level up your skills by doing their selective task, and admins can use /skills setlevel to set any players particular level. In the future, it is planned to have a working GUI, Skill tree, custom bosses, and so much more, but until then stay tuned.
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