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Ruined Equipment

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Ruined Equipment

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Tools and Armors break into Ruined forms for repair or memorial purposes.

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About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 only
Latest Version
ruined-equipment-2.3.2.jar
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Modrinth ID

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About

Description

209379820-9bc26e2c-b302-4f57-9142-92d8058a7ba5.png

Grieving equipment owner? Tools and Armors break into Ruined forms for repair or memorial purposes.

Fabric API

Curseforge Modrinth GitHub

With this mod installed, Tools and Armors break into Ruined forms (for players). The Ruined equipment can then be repaired in either a Crafting Grid or Anvil, upgraded by "Empowering" it with a Netherite Scrap or, if you're like me, kept as a keepsake. You may also use Name Tags to apply Lore to your Items in an Anvil - this allows you to commemarate them however you wish. May you never forget your fallen tools and armors & the adventures you had with them.

📖 About

ruined_items_toast

  • Ruined varieties of the following Items:
    • All vanilla Tools/Swords
    • All vanilla Armors (including Turtle Shell)
    • Shields
    • Misc: Shears, Flint & Steel, Bow, Crossbow, Trident, Fishing Rod
    • All modded tools/armors: These will drop a "Ruined Item's Ashes" and do not have special "ruined" textures
  • Tools & Armors will become "Ruined" when their durability reaches 0 (and you hear the break sound).
  • Ruined equipment keep all their NBT data - this includes (but is not limited to) name, enchantments (although the enchantments no longer functionally do anything), dyes (if leather armor), and banner pattern (if shield).
  • Ruined items with Mending are repairable when held in hands while collecting experience.
  • You can apply Lore to your Ruined Items by combining them with a Name Tag in an Anvil!
    • The Lore will carry over to your Item if you choose to repair it, enabling you to apply Lore to your Armors and Tools in Survival in a vanilla-friendly way!
    • Lore can be applied to Ruined Items multiple times, adding more lines each time.
    • You can remove all applied Lore by combining the Ruined Items with a Name Tag named "clear".
  • You have 4 choices when you receive a Ruined item.
    1. Keep it as a keepsake, remember it always.
    2. Combine the Ruined item with either another Ruined item of the same type or the corresponding non-Ruined item in a Crafting Grid in order to repair the item, but lose all other features (name, enchantments, etc).
    3. Repair the Ruined item using an Anvil with either it's corresponding repair material or the corresponding non-Ruined item. This will apply all features (name, enchantments, etc) to the resulting Item.
    4. Make your Ruined item "Empowered"...

empowerment_toast

  • By combining your Ruined Item with a Netherite Scrap in an Anvil (v2.2.0 or prior use Smithing Table), your Ruined Item will become "Empowered"
  • When repairing the Empowered Ruined Item using an Anvil, all the existing Enchantments will become max value.

⛓ Dependencies

📸 Media

<details open=""><summary>Photos!</summary>

Place them in Gravesites

A plain Ruined Diamond Pickaxe

A Ruined Diamond Pickaxe with a custom name & enchantments

Repairing a Ruined Diamond Pickaxe in Anvil #1

Repairing a Ruined Diamond Pickaxe in Anvil #2

Repairing Ruined items using Crafting Grid

Shield with Banner pattern being repaired

Empowering a Ruined Wooden Pickaxe

2023-06-10_13 13 40

Repairing an Empowered item in an Anvil

All Enchants become max level

Applying Lore to a Ruined Item with a Name Tag

2023-05-16_21 15 44

Repair Ruined Item with Lore and Keep Lore on regular Item

2023-05-16_21 58 29

All the Items

 

Repairing "Ruined Item's Ashes" #1

2022-07-14_19 12 32

Repairing "Ruined Item's Ashes" #2

2022-07-14_19 14 54

Empowering a "Ruined Item's Ashes"

2022-07-14_19 16 18

</details>

⚙️ Config

The mod is highly configurable and offers in-game config editing with ModMenu. See the current config options here!

📃 Changelog

Changelogs are available at the GitHub Releases section

209379820-9bc26e2c-b302-4f57-9142-92d8058a7ba5.png Grieving equipment owner? Tools and Armors break into Ruined forms for repair or memorial purposes. Fabric API Curseforge Modrinth GitHub

With this mod installed, Tools and Armors break into Ruined forms (for players). The Ruined equipment can then be repaired in either a Crafting Grid or Anvil, upgraded by "Empowering" it with a Netherite Scrap or, if you're like me, kept as a keepsake. You may also use Name Tags to apply Lore to your Items in an Anvil - this allows you to commemarate them however you wish. May you never forget your fallen tools and armors & the adventures you had with them.

📖 About

ruined_items_toast

  • Ruined varieties of the following Items:
    • All vanilla Tools/Swords
    • All vanilla Armors (including Turtle Shell)
    • Shields
    • Misc: Shears, Flint & Steel, Bow, Crossbow, Trident, Fishing Rod
    • All modded tools/armors: These will drop a "Ruined Item's Ashes" and do not have special "ruined" textures
    • Tools & Armors will become "Ruined" when their durability reaches 0 (and you hear the break sound).
    • Ruined equipment keep all their NBT data - this includes (but is not limited to) name, enchantments (although the enchantments no longer functionally do anything), dyes (if leather armor), and banner pattern (if shield).
    • Ruined items with Mending are repairable when held in hands while collecting experience.
    • You can apply Lore to your Ruined Items by combining them with a Name Tag in an Anvil!
      • The Lore will carry over to your Item if you choose to repair it, enabling you to apply Lore to your Armors and Tools in Survival in a vanilla-friendly way!
      • Lore can be applied to Ruined Items multiple times, adding more lines each time.
      • You can remove all applied Lore by combining the Ruined Items with a Name Tag named "clear".
    • You have 4 choices when you receive a Ruined item.
      1. Keep it as a keepsake, remember it always.
      2. Combine the Ruined item with either another Ruined item of the same type or the corresponding non-Ruined item in a Crafting Grid in order to repair the item, but lose all other features (name, enchantments, etc).
      3. Repair the Ruined item using an Anvil with either it's corresponding repair material or the corresponding non-Ruined item. This will apply all features (name, enchantments, etc) to the resulting Item.
      4. Make your Ruined item "Empowered"...

empowerment_toast

  • By combining your Ruined Item with a Netherite Scrap in an Anvil (v2.2.0 or prior use Smithing Table), your Ruined Item will become "Empowered"
  • When repairing the Empowered Ruined Item using an Anvil, all the existing Enchantments will become max value.

⛓ Dependencies

📸 Media

Photos!

Place them in Gravesites

A plain Ruined Diamond Pickaxe

A Ruined Diamond Pickaxe with a custom name & enchantments

Repairing a Ruined Diamond Pickaxe in Anvil #1

Repairing a Ruined Diamond Pickaxe in Anvil #2

Repairing Ruined items using Crafting Grid

Shield with Banner pattern being repaired

Empowering a Ruined Wooden Pickaxe

2023-06-10_13 13 40

Repairing an Empowered item in an Anvil

All Enchants become max level

Applying Lore to a Ruined Item with a Name Tag

2023-05-16_21 15 44

Repair Ruined Item with Lore and Keep Lore on regular Item

2023-05-16_21 58 29

All the Items

Repairing "Ruined Item's Ashes" #1

2022-07-14_19 12 32

Repairing "Ruined Item's Ashes" #2

2022-07-14_19 14 54

Empowering a "Ruined Item's Ashes"

2022-07-14_19 16 18

⚙️ Config

The mod is highly configurable and offers in-game config editing with ModMenu. See the current config options here!

📃 Changelog

Changelogs are available at the GitHub Releases section

Screenshots

Gallery

  • Never Lose Them Again
    Never Lose Them Again
  • Options for Repairing
    Options for Repairing
  • All the Items
    All the Items
  • Gravesites (Press F)
    Gravesites (Press F)
  • Empowering Feature
    Empowering Feature

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