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Rustling Leaves
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Physically simulated leaves: falling leaves, leaf piles you can wade through, rake and blow away, gusts and whirlwinds.
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Rustling Leaves
Physically simulated leaves - falling leaves, a forest floor you can wade through, rake into piles, gusts and whirlwinds.

📦 Requires NeoForge 1.21.1 (21.1.144 or newer) · client-side, works on any server (optional on the server)
✨ Features
- 🍂 Falling leaves - they let go of the crowns and come down like real leaves: fluttering, gliding in pendulum swings or tumbling; every tree sheds its own way, cherries drop petals. They wear the falling leaf textures of the newest Minecraft versions (the mod's classic leaf shapes are one config switch away) and cast crisp pixel shadows that follow the sun.
- 🌳 A real forest floor - patchy litter, drifts against trunks and walls, leaf piles that slump to a natural slope, fill hollows and rot away slowly; saved with the world.
- 👣 Wade through piles - steps push leaves aside and leave a trail, a jump into a pile splashes it up, mobs and arrows stir the leaves; sneaking leaves a carpet untouched.
- 🌬️ Wind you can see - gust waves skitter leaves over the ground, squalls strip trees, leaf whirlwinds wander over open ground; wind charges and explosions blow rings of leaves away.
- 🌊 Leaves on water - they soak and darken, drift with the current and down waterfalls, gather into rafts and sink.
- 🧹 Rake them into piles with a hoe or shovel while sneaking - your friends see the pile form too.
- 🖥️ Client-side - adds no items or blocks, so it works on any server, with or without the mod. On the server it is optional and only passes on where players rake.
- 🎨 Colours of the tree in every biome, modded trees included, with a share of autumn yellows and reds.
- ⚡ Built for huge numbers - cached GPU meshes and a simplified far layer keep thousands of leaves cheap out to the render distance.
🤝 Compatibility
✅ Iris (shader packs) - leaves and litter are lit and shaded like the blocks around them.
✅ Oculus (shader packs on Forge) - the same as with Iris.
✅ Sodium - works.
✅ Serene Seasons (optional) - leaf fall is an autumn event: more and more red and yellow leaves, bare ground again early in winter.
✅ Immersive Weathering: Renewed (optional) - its leaf piles are drawn as soft Rustling Leaves litter that merges with the forest floor.
✅ Realistic Waves (optional) - leaves floating on the sea ride its swell and surf, rising, sinking and tilting with every wave.
✅ Falling Leaves - Rustling Leaves takes over its falling leaves, so trees do not shed twice (its snow from snowy leaves stays; a config option keeps both).
⚙️ Configuration
The in-game config screen tunes everything: number of leaves, fall rate, leaf textures, how long litter lies,
autumn colours, shadows, wind, whirlwinds, footsteps, raking, rustle volume, the seasons and the other mods it works
with. /rustlingleaves fallrate <value> sets how thick the leaf fall is right in game.
📸 Screenshots

Fallen leaves drifting on a river and lying along its bank

Petals falling in a cherry grove and covering the grass

Leaves letting go of the birches and drifting down against the sky
💛 Credits
Made by Pocky · source code
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