Community listing page, reviews may not be monitored by the author.
RyanVaultCore
No reviews yet
The core mod for Ryan's Vaults, containing apotheosis-based progression overhaul, instanced vaults, and progression-based gameplay tweaks
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Core mod for Ryan's Vaults, not intended for use outside of the Ryan's Vaults modpack
RyanVaultCore connects factory building with RPG progression, combat, and exploration. Built around Create and Apotheosis, it links your machinery, equipment, and abilities to increasingly challenging Vault adventures.
-
Vaults and dungeons: Explore generated environments filled with themed locations, secret rooms, loot, ores, traps, trial spawners, elites, champions, and bosses.
-
Objectives and rewards: Complete combat, exploration, puzzle, collection, and defence objectives. Earn loot bags and Vault experience, with permanent experience secured through successful extraction.
-
Vault Crystals: Supply a Crystal Altar with requested resources to prepare new runs. Crystal levels, modifiers, and instability influence each adventure.
-
Factory-powered portals: Build a Vault Gate with growing requirements for rotation, fuel, cooling, heat, and electricity. Rising Vault pressure increases the demands on your supporting factory.
-
Active and passive abilities: Collect abilities for damage, movement, defence, healing, and utility. Customise your build through ability loadouts and passive bonuses, with mana, charges, and cooldowns shaping their use.
-
Expanded combat and equipment: Dodge attacks and build around custom attributes, Apotheosis affixes, socket gems, and triggered effects. Equip wands, staffs, orbs, scepters, tomes, sigils, quivers, totems, and refillable potion vials.
-
Progression materials: Discover eight colours of Vault Gem Ore, refine gems through three material tiers, and combine them into Gem Clusters. Salvage ores, upgrade components, and reusable gem applicators support further advancement.
-
Crafting and automation: Reworked recipes connect Vault rewards to Create processing, machinery, storage, backpacks, and other supported mods. Progress through mixing, heating, mechanical crafting, and sequenced assembly.
-
Potions and effects: Brew custom effects, compound potions, stronger potion levels, and specialised elixirs, including splash, lingering, smoking, and freezing variants.
-
Enchanting progression: Reworked enchanting, shelf recipes, anvil requirements, and advanced library unlocks connect powerful enchantments to material and progression costs.
-
Markets and item values: Browse tiered specialist shops for resources, equipment, abilities, and Vault supplies using Create: Numismatics currency. Recipe-based item and fluid values support pricing, rewards, and resource requirements.
-
Expanded salvaging: Recover useful materials from unwanted equipment, abilities, modifiers, and offhand items through the Apotheosis Salvaging Table.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources