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Sable: Ragdoll Revival
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An addon for Sable: Ragdolls where you can heal and revive downed players with food :)
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IMPORTANT NOTICE: Teleporting in any way while downed will crash your game and/or break the mod. It is advised not to do it.
Sable: Ragoll Revival is an addon for Sable: Ragdolls that lets you revive/be revived on "death". Instead of dying when you get killed by either a mob or another player, you get put into a downed status, from which you can be saved by another player with food.
REQUIRED MODS:
- Sable
- Sable: Ragdolls
(Sable: Ragdoll Corpse is optional but recommended.)
FEATURES:

Once a player is downed their nametag turns red as an indicator and their current health is displayed next to it, along with their hunger dropping to 0. The player in their downed status is immune to all types of damage except from /kill or from another player hitting them with a weapon/item that isn't food.

If you choose to heal the player, you can use any food of your choice to satiate their hunger bar, which is indicated by green particles and their health going up for every food item used. Bad foods make the revival process take longer and take more food.

Eventually, when the downed player's health bar is full, they will be released from their state with full health and hunger.

If you're downed and there's nobody around to save you or you just don't want to wait, you can hold space to quickly respawn.
IMPORTANT NOTICE: Teleporting in any way while downed will crash your game and/or break the mod. It is advised not to do it.
Sable: Ragoll Revival is an addon for Sable: Ragdolls that lets you revive/be revived on "death". Instead of dying when you get killed by either a mob or another player, you get put into a downed status, from which you can be saved by another player with food.
REQUIRED MODS:
- Sable
- Sable: Ragdolls
(Sable: Ragdoll Corpse is optional but recommended.)
FEATURES:

Once a player is downed their nametag turns red as an indicator and their current health is displayed next to it, along with their hunger dropping to 0. The player in their downed status is immune to all types of damage except from /kill or from another player hitting them with a weapon/item that isn't food.

If you choose to heal the player, you can use any food of your choice to satiate their hunger bar, which is indicated by green particles and their health going up for every food item used. Bad foods make the revival process take longer and take more food.

Eventually, when the downed player's health bar is full, they will be released from their state with full health and hunger.

If you're downed and there's nobody around to save you or you just don't want to wait, you can hold space to quickly respawn.
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