Sacred Settlements
No reviews yet
Claim villages and stock the treasury to retain ownership, with configurable protection range and good compatibility.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Sacred Settlements adds protected, purchasable villages with an emerald-based economy and tax system. Right-click village bells to claim ownership, manage your treasury, and protect your settlement from griefing. Fully configurable with persistent data storage - perfect for multiplayer servers!
Sacred Settlements (Neoforge 21.1.215) - Claim villages. Protect your territory. Pay to maintain it.
A territory control mod that lets players claim villages via their bells. Configurable protection radius keeps your builds safe—as long as you keep the treasury funded.
Core Systems:
- Village Claiming -- Interact with a village bell to purchase ownership. Cost is configurable (default: 64 emeralds). Claimed villages get a protection radius around the bell that prevents other players from breaking/placing blocks. (For chest protection I suggest looking at my other mod "Frontier Stats" which locks chests and fits nicely with this mod. Lootr also still works and most village overhauls are compatible as long as they produce the bell.)
- Treasury System -- Protection isn't permanent. The village treasury depletes over time and must be restocked with emeralds. Let it run dry and you lose the claim. Other players can then buy it out from under you.
- Configurable Protection -- Server admins control the radius size and costs via config files.
- Villagers Are Safe -- Your villagers and iron golems cannot be damagedThe Trade-off: You get safety, but you have to earn it. Villages become investments, not just spawn points.
Installation Note: This mod requires client AND server installation due to the bell GUI interface. Players need the mod installed to interact with claimed villages.
Part of the Frontier trilogy:
- Far From Home -- Distance-based world scaling creates valuable loot
- Frontier Stats -- Guilds and warfare create conflict over territory
- Sacred Settlements (this mod) -- Gives you somewhere safe to store what you've earned
(The first update will include market stalls as well as listing your village for sale.)
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources