Sandy Husks
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Husks now drop sand when killed, with chances increasing using Looting - perfect for Skyblock and fast sand farming!
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
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Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Sandy Husks - English
Tired of spending hours gathering sand? With Sandy Husks, every Husk you kill can drop sand, making survival, Skyblock, or large building projects much faster and more efficient. This datapack gives Husks a purpose beyond experience points and adds a fun, rewarding mechanic to your world.
How it works:
- Each Husk can drop 0 to 2 sand per kill.
- Looting enchantments increase the maximum amount, making your battles even more rewarding.
Probabilities of getting sand from Husks at different Looting levels:
No Looting:
- 0 Sand → 33%
- 1 Sand → 33%
- 2 Sand → 33%
- Average Sand/Kill: 1
Looting I:
- 0 Sand → 25%
- 1 Sand → 37.5%
- 2 Sand → 25%
- 3 Sand → 12.5%
- Average Sand/Kill: 1.25
Looting II:
- 0 Sand → 18.75%
- 1 Sand → 31.25%
- 2 Sand → 31.25%
- 3 Sand → 15.625%
- 4 Sand → 3.125%
- Average Sand/Kill: 1.5
Looting III:
- 0 Sand → 12.5%
- 1 Sand → 25%
- 2 Sand → 31.25%
- 3 Sand → 25%
- 4 Sand → 6.25%
- 5 Sand → 0.78125%
- Average Sand/Kill: 1.75
Why use it?
- Perfect for Skyblock worlds, where sand is often scarce and expensive.
- Saves you time and effort gathering sand manually.
- Makes Husk fights more exciting, adding a rewarding loot mechanic.
- Ideal for crafting, building, or any project that requires large amounts of sand.
- Easy to install and integrates seamlessly with your Minecraft world.
✨ Every Husk can become your personal sand source!
Sandy Husks - عربي
هل سئمت من قضاء ساعات لجمع الرمل؟ مع Sandy Husks، كل مرة تقتل فيها Husk يمكن أن يسقط لك الرمل، مما يجعل البقاء على قيد الحياة، سكاي بلوك، أو مشاريع البناء الكبيرة أسرع وأكثر كفاءة. يعطي هذا الداتاباك الـHusks فائدة إضافية ويضيف ميكانيكية ممتعة ومجزية لعالمك.
كيف يعمل:
- كل Husk يمكن أن يسقط 0 إلى 2 رمل لكل قتل.
- يزداد الحد الأقصى مع Looting، مما يجعل المعارك أكثر مكافأة.
احتمالات الحصول على الرمل من Husks حسب مستوى Looting:
بدون Looting:
- 0 Sand → 33%
- 1 Sand → 33%
- 2 Sand → 33%
- متوسط الرمل لكل قتل: 1
Looting I:
- 0 Sand → 25%
- 1 Sand → 37.5%
- 2 Sand → 25%
- 3 Sand → 12.5%
- متوسط الرمل لكل قتل: 1.25
Looting II:
- 0 Sand → 18.75%
- 1 Sand → 31.25%
- 2 Sand → 31.25%
- 3 Sand → 15.625%
- 4 Sand → 3.125%
- متوسط الرمل لكل قتل: 1.5
Looting III:
- 0 Sand → 12.5%
- 1 Sand → 25%
- 2 Sand → 31.25%
- 3 Sand → 25%
- 4 Sand → 6.25%
- 5 Sand → 0.78125%
- متوسط الرمل لكل قتل: 1.75
ليش تحمله؟
- مثالي لعوالم سكاي بلوك حيث الرمل نادر وغالي.
- يوفر وقتك وجهدك في جمع الرمل يدويًا.
- يجعل معارك الـHusks أكثر تشويقًا بفضل ميكانيكية الغنائم المكافئة.
- ممتاز للبناء، التصنيع، أو أي مشروع يحتاج كمية كبيرة من الرمل.
- تثبيت سهل ويعمل بسلاسة مع عالم ماينكرافت الخاص بك.
✨ كل Husk يمكن أن يصبح مصدر الرمل الخاص بك!
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