Scafandrmod

Quick rating

Community listing page, reviews here may not be monitored by the author.

Scafandrmod

No reviews yet

This mod adds mechanics from the "Point of No Return" season by Lololoshka and Storytelling Team.

Tech
Adventure/Exploration
Energy & Resource Systems
Custom Dimensions
MCreator
Mod Loaders
Forge
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
scafandrmod-2.0.2-forge-1.20.1.jar

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

After the world is created, city generation will begin (this can be disabled via a game rule "deadCityGeneration")

WARNING: city generation may cause performance issues! City generation

Once it finishes, you will find yourself in a bunker that will contain five spacesuits, only orange is functional Bunker

You can explore an endless abandoned city, upgrade your starting bunker, build your own bunkers, ask the UTKER assistant questions, and even play through the storyline!

For more detailed information, you can watch the video review on YouTube or join Discord (You can ask questions and find out about new features in advance on Discord)

*Some textures were taken from the Factory Blocks mod. Installing it is not required, but you can support the author

After the world is created, city generation will begin (this can be disabled via a game rule "deadCityGeneration")

WARNING: city generation may cause performance issues! City generation

Once it finishes, you will find yourself in a bunker that will contain five spacesuits, only orange is functional Bunker

You can explore an endless abandoned city, upgrade your starting bunker, build your own bunkers, ask the UTKER assistant questions, and even play through the storyline!

For more detailed information, you can watch the video review on YouTube or join Discord (You can ask questions and find out about new features in advance on Discord)

*Some textures were taken from the Factory Blocks mod. Installing it is not required, but you can support the author

Screenshots

Gallery

  • Explore the city
    Explore the city There is loot in every building
  • Microstructures
    Microstructures It’s not just buildings that can contain loot
  • Ducks for achievements
    Ducks for achievements Complete achievements to expand your collection
  • Build your own bunkers
    Build your own bunkers For this you need a lot of bunker lining
  • Compatibility with [ST]Drive
    Compatibility with [ST]Drive When the car(it can be found at the gas station) is running, the outside environment holds no terrors for you
  • Destructible cars
    Destructible cars If even a single block is broken, the entire car breaks, dropping experience and resources
  • The Watcher
    The Watcher The Watcher appears if you enter a dangerous area
  • Upgrade your spacesuits
    Upgrade your spacesuits The research module features a spacesuit upgrade station
  • UTKER Interface
    UTKER Interface You can build all modules except the Secret Module(since it is purely decorative)
  • Story walkthrough
    Story walkthrough The narrative begins at this point
  • Part of the dialogue
    Part of the dialogue He doesn't yet know who he's messed with...
  • The World-Traveling Goose
    The World-Traveling Goose Goose eggs restore the spark after traveling between worlds(obtain the goose from Tadmavriel)
  • Spark mechanics
    Spark mechanics Negative effects may be applied when actively moving between worlds(including the antiskint effect)
  • Three types of skint
    Three types of skint Skint expands when a World-Traveler moves between worlds nearby, while antiskint reduces the player's maximum health
  • Pocket world "Prunus"
    Pocket world "Prunus" You get there with "prunus" and leave with "malus"
  • Explore the city
    Explore the city There is loot in every building
  • Microstructures
    Microstructures It’s not just buildings that can contain loot
  • Ducks for achievements
    Ducks for achievements Complete achievements to expand your collection
  • Build your own bunkers
    Build your own bunkers For this you need a lot of bunker lining
  • Compatibility with [ST]Drive
    Compatibility with [ST]Drive When the car(it can be found at the gas station) is running, the outside environment holds no terrors for you
  • Destructible cars
    Destructible cars If even a single block is broken, the entire car breaks, dropping experience and resources
  • The Watcher
    The Watcher The Watcher appears if you enter a dangerous area
  • Upgrade your spacesuits
    Upgrade your spacesuits The research module features a spacesuit upgrade station
  • UTKER Interface
    UTKER Interface You can build all modules except the Secret Module(since it is purely decorative)
  • Story walkthrough
    Story walkthrough The narrative begins at this point
  • Part of the dialogue
    Part of the dialogue He doesn't yet know who he's messed with...
  • The World-Traveling Goose
    The World-Traveling Goose Goose eggs restore the spark after traveling between worlds(obtain the goose from Tadmavriel)
  • Spark mechanics
    Spark mechanics Negative effects may be applied when actively moving between worlds(including the antiskint effect)
  • Three types of skint
    Three types of skint Skint expands when a World-Traveler moves between worlds nearby, while antiskint reduces the player's maximum health
  • Pocket world "Prunus"
    Pocket world "Prunus" You get there with "prunus" and leave with "malus"

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Total Downloads
CurseForge
<1,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works