Scarcity

Quick rating

Scarcity

No reviews yet

Scarcity adds options to make resources a bit more scarce, including configurable hunger values, nerfed falling block physics, limited water bottle pickup, and seeds for trees and crops that are missing them.

QoL & Tweaks
Bug Fixes
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
Creative Commons Attribution Non Commercial Share Alike 4.0 International
Latest Version
scarcity-1.1.5.jar
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Scarcity

About

Scarcity adds options to make resources a bit more scarce, including configurable hunger values, nerfed falling block physics, limited water bottle pickup, and seeds for trees and crops that are missing them.

This mod was created for my modpack, Desolate Planet, but the features it adds will hopefully be useful to other modpacks as well.

Features

  • Configurable hunger and saturation rates
    • Hunger depletion rate from:
    • Movement, including walking, sprinting, jumping, swimming, and more
    • Attacking and taking damage
    • Global exhaustion gain rate
    • Optional passive exhaustion drain
    • Regeneration, including:
    • Fast and slow regeneration rates
    • Hunger level thresholds at which fast and slow regeneration occur
    • Hunger depletion rate during regeneration
  • Limited water bottle pickup, consuming the water source block and filling four bottles at a time
  • Falling block breaking adjustments, giving them a chance to break and partial blocks they land on (chance is based on the broken block's hardness)
  • Seeds for various plants that normally would not have them (these are intended for modpack makers on skyblock-style maps and do not spawn or drop naturally)
    • Seeds for all vanilla saplings (oak, spruce, birch, jungle, acacia, dark oak, cherry, but not including non-sapling trees like mangrove, crimson, or warped)
    • Seeds for foods that don't already have them (potatoes, carrots, and sweet berries)
    • Seeds for other plants (cactus, sugar cane, and bamboo)
    • Seeds for some other modded plants (currently just Farmer's Delight Onion and Thermal's rubberwood sapling)

Suggestions

You can reach me with suggestions or bug reports by making an issue on the GitHub page. If preferred, I will respond to any messages in the Discord server for my current modpack, Desolate Planet. Feel free to reach out to me there as well.

Any proceeds from this mod will be donated to GiveWell.

Scarcity

About

Scarcity adds options to make resources a bit more scarce, including configurable hunger values, nerfed falling block physics, limited water bottle pickup, and seeds for trees and crops that are missing them.

This mod was created for my modpack, Desolate Planet, but the features it adds will hopefully be useful to other modpacks as well.

Features

  • Configurable hunger and saturation rates
    • Hunger depletion rate from:
      • Movement, including walking, sprinting, jumping, swimming, and more
      • Attacking and taking damage
      • Global exhaustion gain rate
      • Optional passive exhaustion drain
      • Regeneration, including:
        • Fast and slow regeneration rates
        • Hunger level thresholds at which fast and slow regeneration occur
        • Hunger depletion rate during regeneration
    • Limited water bottle pickup, consuming the water source block and filling four bottles at a time
    • Falling block breaking adjustments, giving them a chance to break and partial blocks they land on (chance is based on the broken block's hardness)
    • Seeds for various plants that normally would not have them (these are intended for modpack makers on skyblock-style maps and do not spawn or drop naturally)
      • Seeds for all vanilla saplings (oak, spruce, birch, jungle, acacia, dark oak, cherry, but not including non-sapling trees like mangrove, crimson, or warped)
      • Seeds for foods that don't already have them (potatoes, carrots, and sweet berries)
      • Seeds for other plants (cactus, sugar cane, and bamboo)
      • Seeds for some other modded plants (currently just Farmer's Delight Onion and Thermal's rubberwood sapling)

Suggestions

You can reach me with suggestions or bug reports by making an issue on the GitHub page. If preferred, I will respond to any messages in the Discord server for my current modpack, Desolate Planet. Feel free to reach out to me there as well.

Any proceeds from this mod will be donated to GiveWell.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~210,000
Total Downloads
CurseForge
~180,000
Modrinth
~21,000
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works