Scarpet additions
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Adds some miscellaneous new functions like http requests to the scarpet language
Provides a framework or library for other mods to use.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
scarpet-additions
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A Carpet mod extension for some additional scarpet functions
Reqires Carpet mod
Functions
convert_color(color,model,output)
Converts a color from one model to another.
color -> List: Depending on specified model
model -> String: Input color model, can be RGB, RGBA or HSB
- RGB: List of a red, green and blue value
- RGBA: List of a red, green, blue and alpha value
- HSB: List of a hue, saturation and brightnes value
output -> String: Output color model, can be RGB, RGBA, HEX or NUM
- RGB: List of a red, green and blue value
- RGBA: List of a red, green, blue and alpha value
- HEX: String of hex characters (without leading '#') Can be used for
format() - NUM: Number representing the color as 4 bytes: 0xRRGGBBAA. Can be used for
'color'parameter indraw_shape()
Examples:
convert_color([255,128,0],'rgb','hex'); -> 'FF8000'
convert_color([255,128,0],'rgb','num'); -> 0xff7f00ff
convert_color([0,255,255],'hsb','hex'); -> 'FF0000'
convert_color([120,255,255],'hsb','hex'); -> '00FF00'
Example:
__on_tick() -> (
if((tick_time() % 2) == 0,
headerHue = tick_time()%360;
headerGlossIndex = (floor(tick_time()/3)%40)-10;
header = [];
title = 'MinecraftServer';
for(range(length(title)),
if(abs(_-headerGlossIndex) < 3,
c = convert_color([headerHue,abs(_-headerGlossIndex)/3*255,255],'hsb','hex');
,
if(_ < 7,
c = convert_color([headerHue,255,190],'hsb','hex');
,
c = convert_color([headerHue,255,255],'hsb','hex');
);
);
put(header,null,str('b#%s %s',c,slice(title,_,_+1)));
);
header = format(header);
footer = format('r to the server!');
set_tab_text(header,footer);
)
);
http_request(options)
Performs a http request specified by the given options.
This call is blocking, so you should use it in a task()!
The options parameter is a map value with the following keys:
uri(String): The URI to request frommethod(String, optional): The http request method. For exampleGET,POST,DELETE,... Defaults toGETheaders(Map, optional): Each map entry is a string key pointing to a string, or list of stringsbody(String): The body forPOSTor other requests
The function returns a map with the following entries:
status_code(number): The status code of the requestbody(String): The body returned from the requestheaders(Map: string -> [strings]): The received response headersuri(String): The originally requested URI
Note that the response body is not parsed as json or html escaped.
Use the escape_html and unescape_html functions,
as well as the scarpet-builtins encode_json and decode_json.
Example usage:
// simple get request and parsing
response = http_request({
'uri'->'https://opentdb.com/api.php?amount=1'
});
print('Response: ' + response);
if(response:'status_code' != 200,
print('Request failed: ' + response:'status_code');
,
body = decode_json(response:'body');
print('\n\nBody: ' + body);
question_data = body:'results':0;
question = unescape_html(question_data:'question');
answer = unescape_html(question_data:'correct_answer');
print('\n\n\n' + question + '\n' + answer);
);
escape_html(html)
Returns the escaped html string (e.g. " -> ")
unescape_html(html)
Returns the unescaped html string (e.g. " -> ")
list_text(header, footer, player?)
Sets header and footer in tab menu of all players, or changes it for one player if player? is given.
set_motd(motd)
Sets the message of the day of the server.
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