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Scorched Guns: Caverns & Chasms Compat
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A new tier of guns and enemy faction for Scorched Guns based on the mod Caverns & Chasms.
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About:
Scorched Guns: Caverns & Chasms is a mod that integration and themed content around Caverns & Chasms, featuring 2 new gun tiers and additions to existing tiers, a new enemy faction, structures, extensive compatibility, adding a total of 26 new guns!
Compatibility Fixes
Bullets ricochet off tin blocks and Grazers' shells and the Aegis.
Content
Ammo
Hex Rounds A round that deals half of the gun's damage as magic damage, piercing armor.
Bluntshot A shotgun round that deals heavy knockback to targets.
Hexshot Shotgun shell that shoots a spread of silver bullets, which deal half of the round's damage as magic damage, piercing armor.
Copper Slug A slug that deals hefty damage and knockback but is affected by gravity.
Ricoshot Rounds A rifle round that bounces when hitting blocks, increasing crit damage and chance for each bounce.
Guns
Hangman Carabine A rapid firing carabine chambered in Compact Hex Rounds.
Ribcage A heavy marksman bolt-action rifle chambered in Hex Rounds
Bella A pistol chambered in Compact Hex Rounds
Rehearse A revolver chambered in Hex Rounds
Silver Lining An magazine-fed auto-crossbow firing Large Arrows.
Keteriya A single-shot break action shotgun chambered in Bluntshot with a hefty knockback. Can also fire Hexshot Shells.
Gallows Full-power automatic rifle chambered in Hex Rounds.
Necrosis Pump-action shotgun chambered in Hexshot Shells
Anathema A rapid-fire "SMG" that fires corrosive blood. Ammo is the enemy itself.
Mortician A small pistol capable of shooting both Compact Hex Rounds and Compact Advanced Rounds.
Cacophony A light-machine gun rapidly firing full Hex Rounds.
Lustre A heavy energy laser cannon with extreme armor penetration.
Electrothermal Autocannon A plasma HMG that uses energy as ammo, overheats during sustained fire.
Scatterer A plasma pistol that uses energy as ammo, can charge up to fire a shotgun blast.
Hummer, Iron Partisan, Fusillade, Recur, Rascal and Charybdis Guns that fire Ricoshot rounds for Copper, Iron, Wrecker, Diamond Steel, Treated Brass and Scorched tiers, respectively.
Structures
Graveyard A small graveyard with something hidden below, found in all Taiga biomes.
Soul Outpost A small nether structure found in Soul Sand valleys.
Necropolis Large castle ruins occupied by Gravekeepers, found rarely in all Taiga biomes.
Hideout A small surface structure hiding a vast tunnel network below, found rarely in all Taiga biomes.
Entities
Gravekeeper Ghoul The standard infantry soldier of the Gravekeepers. Wields a Gallows, Necrosis or Hangman Carabine, and is capable of a nasty bite melee attack.
Gravekeeper Neophyte low-level Gravekeeper. Wields a Silver Sword, Silver Axe or a Mortician
Gravekeeper Herald Gravekeeper raid boss, found in Gravekeeper raids, and rarely in Hideouts. Wields an Anathema, when below 50%, enrages, letting go of its gun and charging towards the nearest target.
Gravekeeper Schism & Acolyte Wandering gravekeeper enemies that spawn in the Overworld and Nether respectively when player raid level is high enough.
Cross-compatibility:
- Create
- Immersive Engineering

About:
Scorched Guns: Caverns & Chasms is a mod that integration and themed content around Caverns & Chasms, featuring 2 new gun tiers and additions to existing tiers, a new enemy faction, structures, extensive compatibility, adding a total of 26 new guns!
Compatibility Fixes
Bullets ricochet off tin blocks and Grazers' shells and the Aegis.
Content
Spoiler
Ammo
Hex Rounds A round that deals half of the gun's damage as magic damage, piercing armor.
Bluntshot A shotgun round that deals heavy knockback to targets.
Hexshot Shotgun shell that shoots a spread of silver bullets, which deal half of the round's damage as magic damage, piercing armor.
Copper Slug A slug that deals hefty damage and knockback but is affected by gravity.
Ricoshot Rounds A rifle round that bounces when hitting blocks, increasing crit damage and chance for each bounce.
Guns
Hangman Carabine A rapid firing carabine chambered in Compact Hex Rounds.
Ribcage A heavy marksman bolt-action rifle chambered in Hex Rounds
Bella A pistol chambered in Compact Hex Rounds
Rehearse A revolver chambered in Hex Rounds
Silver Lining An magazine-fed auto-crossbow firing Large Arrows.
Keteriya A single-shot break action shotgun chambered in Bluntshot with a hefty knockback. Can also fire Hexshot Shells.
Gallows Full-power automatic rifle chambered in Hex Rounds.
Necrosis Pump-action shotgun chambered in Hexshot Shells
Anathema A rapid-fire "SMG" that fires corrosive blood. Ammo is the enemy itself.
Mortician A small pistol capable of shooting both Compact Hex Rounds and Compact Advanced Rounds.
Cacophony A light-machine gun rapidly firing full Hex Rounds.
Lustre A heavy energy laser cannon with extreme armor penetration.
Electrothermal Autocannon A plasma HMG that uses energy as ammo, overheats during sustained fire.
Scatterer A plasma pistol that uses energy as ammo, can charge up to fire a shotgun blast.
Hummer, Iron Partisan, Fusillade, Recur, Rascal and Charybdis Guns that fire Ricoshot rounds for Copper, Iron, Wrecker, Diamond Steel, Treated Brass and Scorched tiers, respectively.
Structures
Graveyard A small graveyard with something hidden below, found in all Taiga biomes.
Soul Outpost A small nether structure found in Soul Sand valleys.
Necropolis Large castle ruins occupied by Gravekeepers, found rarely in all Taiga biomes.
Hideout A small surface structure hiding a vast tunnel network below, found rarely in all Taiga biomes.
Entities
Gravekeeper Ghoul The standard infantry soldier of the Gravekeepers. Wields a Gallows, Necrosis or Hangman Carabine, and is capable of a nasty bite melee attack.
Gravekeeper Neophyte low-level Gravekeeper. Wields a Silver Sword, Silver Axe or a Mortician
Gravekeeper Herald Gravekeeper raid boss, found in Gravekeeper raids, and rarely in Hideouts. Wields an Anathema, when below 50%, enrages, letting go of its gun and charging towards the nearest target.
Gravekeeper Schism & Acolyte Wandering gravekeeper enemies that spawn in the Overworld and Nether respectively when player raid level is high enough.
Cross-compatibility:
- Create
- Immersive Engineering
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