Scorched Guns: Caverns & Chasms Compat

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Scorched Guns: Caverns & Chasms Compat

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A new tier of guns and enemy faction for Scorched Guns based on the mod Caverns & Chasms.

Fantasy
Shooter
Create-focused
Misc Structures
Custom Weapons
Modern Warfare & Guns
Hostile Mobs
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Minecraft

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Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
scguns_cnc-1.5.jar

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CurseForge ID
Modrinth ID

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About

Description

The Gravekeepers

About:

Scorched Guns: Caverns & Chasms is a mod that integration and themed content around Caverns & Chasms, featuring 2 new gun tiers and additions to existing tiers, a new enemy faction, structures, extensive compatibility, adding a total of 26 new guns!

Compatibility Fixes

Bullets ricochet off tin blocks and Grazers' shells and the Aegis.

Content

Ammo

Hex Rounds A round that deals half of the gun's damage as magic damage, piercing armor.

Bluntshot A shotgun round that deals heavy knockback to targets.

Hexshot Shotgun shell that shoots a spread of silver bullets, which deal half of the round's damage as magic damage, piercing armor.

Copper Slug A slug that deals hefty damage and knockback but is affected by gravity.

Ricoshot Rounds A rifle round that bounces when hitting blocks, increasing crit damage and chance for each bounce.

Guns

Hangman Carabine A rapid firing carabine chambered in Compact Hex Rounds.

Ribcage A heavy marksman bolt-action rifle chambered in Hex Rounds

Bella A pistol chambered in Compact Hex Rounds

Rehearse A revolver chambered in Hex Rounds

Silver Lining An magazine-fed auto-crossbow firing Large Arrows.

Keteriya A single-shot break action shotgun chambered in Bluntshot with a hefty knockback. Can also fire Hexshot Shells.

Gallows Full-power automatic rifle chambered in Hex Rounds.

Necrosis Pump-action shotgun chambered in Hexshot Shells

Anathema A rapid-fire "SMG" that fires corrosive blood. Ammo is the enemy itself.

Mortician A small pistol capable of shooting both Compact Hex Rounds and Compact Advanced Rounds.

Cacophony A light-machine gun rapidly firing full Hex Rounds.

Lustre A heavy energy laser cannon with extreme armor penetration.

Electrothermal Autocannon A plasma HMG that uses energy as ammo, overheats during sustained fire.

Scatterer A plasma pistol that uses energy as ammo, can charge up to fire a shotgun blast.

Hummer, Iron Partisan, Fusillade, Recur, Rascal and Charybdis Guns that fire Ricoshot rounds for Copper, Iron, Wrecker, Diamond Steel, Treated Brass and Scorched tiers, respectively.

Structures

Graveyard A small graveyard with something hidden below, found in all Taiga biomes.

Soul Outpost A small nether structure found in Soul Sand valleys.

Necropolis Large castle ruins occupied by Gravekeepers, found rarely in all Taiga biomes.

Hideout A small surface structure hiding a vast tunnel network below, found rarely in all Taiga biomes.

Entities

Gravekeeper Ghoul The standard infantry soldier of the Gravekeepers. Wields a Gallows, Necrosis or Hangman Carabine, and is capable of a nasty bite melee attack.

Gravekeeper Neophyte low-level Gravekeeper. Wields a Silver Sword, Silver Axe or a Mortician

Gravekeeper Herald Gravekeeper raid boss, found in Gravekeeper raids, and rarely in Hideouts. Wields an Anathema, when below 50%, enrages, letting go of its gun and charging towards the nearest target.

Gravekeeper Schism & Acolyte Wandering gravekeeper enemies that spawn in the Overworld and Nether respectively when player raid level is high enough.

Cross-compatibility:

  • Create
  • Immersive Engineering

The Gravekeepers

About:

Scorched Guns: Caverns & Chasms is a mod that integration and themed content around Caverns & Chasms, featuring 2 new gun tiers and additions to existing tiers, a new enemy faction, structures, extensive compatibility, adding a total of 26 new guns!

Compatibility Fixes

Bullets ricochet off tin blocks and Grazers' shells and the Aegis.

Content

Spoiler

Ammo

Hex Rounds A round that deals half of the gun's damage as magic damage, piercing armor.

Bluntshot A shotgun round that deals heavy knockback to targets.

Hexshot Shotgun shell that shoots a spread of silver bullets, which deal half of the round's damage as magic damage, piercing armor.

Copper Slug A slug that deals hefty damage and knockback but is affected by gravity.

Ricoshot Rounds A rifle round that bounces when hitting blocks, increasing crit damage and chance for each bounce.

Guns

Hangman Carabine A rapid firing carabine chambered in Compact Hex Rounds.

Ribcage A heavy marksman bolt-action rifle chambered in Hex Rounds

Bella A pistol chambered in Compact Hex Rounds

Rehearse A revolver chambered in Hex Rounds

Silver Lining An magazine-fed auto-crossbow firing Large Arrows.

Keteriya A single-shot break action shotgun chambered in Bluntshot with a hefty knockback. Can also fire Hexshot Shells.

Gallows Full-power automatic rifle chambered in Hex Rounds.

Necrosis Pump-action shotgun chambered in Hexshot Shells

Anathema A rapid-fire "SMG" that fires corrosive blood. Ammo is the enemy itself.

Mortician A small pistol capable of shooting both Compact Hex Rounds and Compact Advanced Rounds.

Cacophony A light-machine gun rapidly firing full Hex Rounds.

Lustre A heavy energy laser cannon with extreme armor penetration.

Electrothermal Autocannon A plasma HMG that uses energy as ammo, overheats during sustained fire.

Scatterer A plasma pistol that uses energy as ammo, can charge up to fire a shotgun blast.

Hummer, Iron Partisan, Fusillade, Recur, Rascal and Charybdis Guns that fire Ricoshot rounds for Copper, Iron, Wrecker, Diamond Steel, Treated Brass and Scorched tiers, respectively.

Structures

Graveyard A small graveyard with something hidden below, found in all Taiga biomes.

Soul Outpost A small nether structure found in Soul Sand valleys.

Necropolis Large castle ruins occupied by Gravekeepers, found rarely in all Taiga biomes.

Hideout A small surface structure hiding a vast tunnel network below, found rarely in all Taiga biomes.

Entities

Gravekeeper Ghoul The standard infantry soldier of the Gravekeepers. Wields a Gallows, Necrosis or Hangman Carabine, and is capable of a nasty bite melee attack.

Gravekeeper Neophyte low-level Gravekeeper. Wields a Silver Sword, Silver Axe or a Mortician

Gravekeeper Herald Gravekeeper raid boss, found in Gravekeeper raids, and rarely in Hideouts. Wields an Anathema, when below 50%, enrages, letting go of its gun and charging towards the nearest target.

Gravekeeper Schism & Acolyte Wandering gravekeeper enemies that spawn in the Overworld and Nether respectively when player raid level is high enough.

Cross-compatibility:

  • Create
  • Immersive Engineering

Screenshots

Gallery

  • The Gravekeepers
    The Gravekeepers All 3 baseline Gravekeeper enemies
  • Gravekeeper Tier
    Gravekeeper Tier All 12 baseline Gravekeeper tier guns.
  • Vault Tier
    Vault Tier All 3 vault tier guns
  • The Graveyard
    The Graveyard The Graveyard under a full moon.
  • Hidden in the Depths
    Hidden in the Depths What will you find within?
  • Soul Outpost
    Soul Outpost A rare nether structure found in Soul Sand Valleys
  • Gravekeeper Neophyte Lurking
    Gravekeeper Neophyte Lurking A Gravekeeper Neophyte lurking inside a hideout
  • Soul Outpost
    Soul Outpost A rare nether structure found in Soul Sand Valleys
  • Gravekeeper Tier
    Gravekeeper Tier All 12 baseline Gravekeeper tier guns.
  • Gravekeeper Neophyte Lurking
    Gravekeeper Neophyte Lurking A Gravekeeper Neophyte lurking inside a hideout
  • A Graveyard under a full moon.
    A Graveyard under a full moon.
  • Hidden below
    Hidden below What will you uncover?
  • The Gravekeepers
    The Gravekeepers All 3 base gravekeeper enemies
  • Vault Tier
    Vault Tier All 3 Vault tier guns

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~44,000
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Modrinth
~7,000
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