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ScoreBoost
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Scoreboard score batch synchronization optimization mod — Fabric / NeoForge / Forge
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Required on the server. Installing it on the client adds functionality.
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ScoreBoost
Scoreboard score batch synchronization optimization mod — Fabric / NeoForge / Forge
Basic Info
| Property | Value |
|---|---|
| Mod ID | scoreboost |
| Version | 1.0.0 |
| Author | mccmcaozr |
| License | All Rights Reserved (closed source) |
| Environment | Server (client optional) |
| Minecraft | >=1.21 (1.21 ~ 1.21.11, 26.1 ~ 26.2) |
| Java | 21+ |
Loader Support
| Loader | Minimum Version | JAR Filename |
|---|---|---|
| Fabric | Loader 0.15.0 + Fabric API | scoreboost-fabric-1.0.0.jar |
| NeoForge | 21.1.236 | scoreboost-neoforge-1.0.0.jar |
| Forge | 52.1.15 | scoreboost-forge-1.0.0.jar |
Compatibility
- Recommended: Sodium, Lithium
- Optional: Iris
Overview
ScoreBoost performs batch deduplication refreshes on server-side score updates, reducing network packet count for high-frequency scoring items.
Core Features
- Intercepts
ServerScoreboard.updateScore/onScoreRemovedfor queuing- NeoForge/Forge equivalents:
onScoreChanged/onPlayerScoreRemoved
- Only keeps the latest change per
scoreHolder:objective - Batch-calls vanilla methods to send packets at end of each tick
lastScorescapacity protection (1024, LRU eviction)- Does NOT intercept
Scoreboard.updateObjective(avoiding objective update packet loss)
- NeoForge/Forge equivalents:
Cross-Loader Mapping Differences
| Fabric (Yarn) | NeoForge/Forge (Mojang) |
|---|---|
ServerScoreboard |
ServerScoreboard (unchanged) |
ScoreboardObjective |
Objective |
ScoreboardScore |
Score |
updateScore |
onScoreChanged |
onScoreRemoved |
onPlayerScoreRemoved |
server.getTicks() |
server.getTickCount() |
Notes
- Score updates may be delayed by up to ~1 tick
- Only needs to be installed on the server
Installation
- Install the corresponding loader (Fabric / NeoForge / Forge)
- For Fabric, also install Fabric API
- Place the JAR file for your loader into the
modsfolder
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