SCP-835-JP, Keteru Yamiko

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SCP-835-JP, Keteru Yamiko

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Beware the darkness. Something is stalking you until it finally attacks.

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Must be installed on both the client and the server.

About

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Type
Mod
License
All Rights Reserved
Latest Version
KeteruYamiko-forge-1.19.2-1.0.jar
Authors
CurseForge
Modrinth

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Keteru Yamiko
adds a new creature. Its history comes from the SCP universe, where it is referred to as SCP-835-JP also known as the Keteru Yamiko.

SCP-835-JP is tied to darkness itself, reacting to players who spend too much time in poorly lit areas. Rather than spawning instantly, SCP-835-JP builds tension over time. Sooner or later, you will see Shadows of SCP-835-Jp staring at you. Those shadows will disappear if you look at them, but one day, SCP-835-JP will show itself. First she might seems harmless but after a quick moment, she will dash towards you and try to kill you. You will bleed from her attacks, which will cover herself in blood. If she kills you, she will stay at this place and watch the nearest player with a psychopathic smile. If SCP-835-JP killed a player 8 times, she will disappear, for now...

● A mod made by Zcoper
● Mod created with MCreator!
● Requires Geckolib:
   GeckoLib 1.19.2 Version
   GeckoLib 1.19.4 Version
   GeckoLib 1.20.1 Version

● Visit my Discord Server!
   https://discord.gg/akP56NtmVQ

● Important FaQ

[OLD] What is my console spaming?

Most mobs use special spawning conditions, which means that these mobs can only appear under certain conditions. If the spawning conditions work, this spam is created in the console.

► [OLD] Why can't I summon a mob?

Spawning Conditions determine which conditions must be met in order to spawn certain mobs. Some mobs only spawn above Y level 60. Some below. Most mobs can only spawn in the overworld than in other dimensions.

► Why are features missing in different versions?

It is recommended to play the newest versions of higher minecraft versions.

Not all features of MCreator available or the same in different versions.
For example: Version 1.19.2 doesn't have the feature of shield, better structure generation or custom villagers, but Version 1.20.1 does have them.

► Where does SCP-835-JP spawn?

SCP-835-JP only spawns in the overworld if a player has spent too much time in a light level below 4. You will hear a giggle sound echoing through the darkness. If you hear it 2 times, shadows of SCP-835-JP can spawn. If you heard it 3 times, those Shadows can turn into the real SCP-835-JP if you look at them.



SCP-835-JP, Keteru Yamiko


SCP-835-JP is a hostile humanoid anomaly that does not immediately appear as a physical entity. Instead, it is triggered when a player enters areas with a light level of 4 or lower. Each activation causes distant, echoing giggles. Entering light does not reduce this buildup, allowing repeated exposure to escalate the event. After two activations, shadowy figures resembling SCP-835-JP begin appearing near the player in dark areas. These shadows stalk and vanish instantly if looked at directly or if the player moves too far away. With a third activation, SCP-835-JP enters an active state, causing shadows to spawn more frequently and closer to the player. When a shadow is observed at close range, SCP-835-JP reveals itself, giggling and waving before drawing a knife and dashing toward the player. In its active form, SCP-835-JP is extremely fast, capable of dashing, teleporting, and pursuing players even through water. But it only teleports if it's not in lighted areas, and doesn't move for a long time or the player is too far away. Its attacks are brutal, breaking shields, slowing and weakening targets, and causing a bloody screen effect, and can also get bloody if the player is below 8 health. It is immune to knockback, fall damage, fire, drowning, lightning, and projectile damage, and can break fragile blocks such as glass, doors, trapdoors, and fences. While aggressive, SCP-835-JP emits a heartbeat sound and applies a darkness effect to the target. If heavily injured, it may teleport away. Should SCP-835-JP kill a player, it will remain motionless, staring at the nearest player. Making eye contact causes it to wave one final time before disappearing. After 8 successful kills, SCP-835-JP becomes inactive again, retreating back into the darkness.

● Mods Origins:
   http://scp-int.wikidot.com/scp-835-jp

● Config File not inculed.
● You are all allowed to use this mod in your modpacks!
● Do not port my mods without permission!


Check out my other Mods:
https://www.curseforge.com/members/zcoperfy/projects

Keteru Yamiko adds a new creature. Its history comes from the SCP universe, where it is referred to as SCP-835-JP also known as the Keteru Yamiko.

SCP-835-JP is tied to darkness itself, reacting to players who spend too much time in poorly lit areas. Rather than spawning instantly, SCP-835-JP builds tension over time. Sooner or later, you will see Shadows of SCP-835-Jp staring at you. Those shadows will disappear if you look at them, but one day, SCP-835-JP will show itself. First she might seems harmless but after a quick moment, she will dash towards you and try to kill you. You will bleed from her attacks, which will cover herself in blood. If she kills you, she will stay at this place and watch the nearest player with a psychopathic smile. If SCP-835-JP killed a player 8 times, she will disappear, for now...

Updates continue on Curseforge

  • A mod made by Zcoper
  • Mod created with MCreator!
  • Requires Geckolib

● Visit my Discord Server! https://discord.gg/akP56NtmVQ

● Important FaQ

Spoiler

► [OLD] What is my console spaming?

Most mobs use special spawning conditions, which means that these mobs can only appear under certain conditions. If the spawning conditions work, this spam is created in the console.

► [OLD] Why can't I summon a mob?

Spawning Conditions determine which conditions must be met in order to spawn certain mobs. Some mobs only spawn above Y level 60. Some below. Most mobs can only spawn in the overworld than in other dimensions.

► Why are features missing in different versions?

It is recommended to play the newest versions of higher minecraft versions.

Not all features of MCreator available or the same in different versions. For example: Version 1.19.2 doesn't have the feature of shield, better structure generation or custom villagers, but Version 1.20.1 does have them.

► Where does SCP-835-JP spawn?

SCP-835-JP only spawns in the overworld if a player has spent too much time in a light level below 4. You will hear a giggle sound echoing through the darkness. If you hear it 2 times, shadows of SCP-835-JP can spawn. If you heard it 3 times, those Shadows can turn into the real SCP-835-JP if you look at them.

SCP-835-JP

SCP-835-JP is a hostile humanoid anomaly that does not immediately appear as a physical entity. Instead, it is triggered when a player enters areas with a light level of 4 or lower. Each activation causes distant, echoing giggles. Entering light does not reduce this buildup, allowing repeated exposure to escalate the event. After two activations, shadowy figures resembling SCP-835-JP begin appearing near the player in dark areas. These shadows stalk and vanish instantly if looked at directly or if the player moves too far away. With a third activation, SCP-835-JP enters an active state, causing shadows to spawn more frequently and closer to the player. When a shadow is observed at close range, SCP-835-JP reveals itself, giggling and waving before drawing a knife and dashing toward the player. In its active form, SCP-835-JP is extremely fast, capable of dashing, teleporting, and pursuing players even through water. But it only teleports if it's not in lighted areas, and doesn't move for a long time or the player is too far away. Its attacks are brutal, breaking shields, slowing and weakening targets, and causing a bloody screen effect, and can also get bloody if the player is below 8 health. It is immune to knockback, fall damage, fire, drowning, lightning, and projectile damage, and can break fragile blocks such as glass, doors, trapdoors, and fences. While aggressive, SCP-835-JP emits a heartbeat sound and applies a darkness effect to the target. If heavily injured, it may teleport away. Should SCP-835-JP kill a player, it will remain motionless, staring at the nearest player. Making eye contact causes it to wave one final time before disappearing. After 8 successful kills, SCP-835-JP becomes inactive again, retreating back into the darkness.

 

  • Config File not inculed.
  • You are all allowed to use this mod in your modpacks!
  • Do not port my mods without permission!

Screenshots

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  • SCP-835-JP Shadow
    SCP-835-JP Shadow
  • Keteru Yamiko
    Keteru Yamiko
  • Keteru Yamiko after a kill
    Keteru Yamiko after a kill
  • SCP-835-JP
    SCP-835-JP
  • SCP-835-JP
    SCP-835-JP

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