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Sculk Wrath
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Sculk Wrath is a complete Warden boss overhaul datapack that transforms the Warden into a 4-phase boss fight with custom attacks, boss bar, music, configurable drops, and dramatic animations.
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Sculk Wrath — Warden Boss Overhaul
___ _ _ __ __ _ _
/ ___| ___ __| | | __ \ \ / / __ __ _| |_| |__
\___ \ / __/ _` | |/ / \ \ /\ / / '__/ _` | __| '_ \
___) | (_| (_| | < \ V V /| | | (_| | |_| | | |
|____/ \___\__,_|_|\_\ \_/\_/ |_| \__,_|\__|_| |_| v1.0.0
Overview
Sculk Wrath is a complete Warden boss overhaul datapack that transforms the Warden into a 4-phase boss fight with custom attacks, boss bar, music, configurable drops, and dramatic animations.
Preview
Installation
Datapack
- Copy the
datapackfolder contents into your world'sdatapacksfolder - Alternatively, place as a zip in the
datapacksfolder - Run
/reloadin-game or restart the world
Configuration
In-Game Config
Run /function sculk_wrath:config to open the interactive configuration menu.
All toggles are clickable and save per-world.
File-Based Config
Edit data/sculk_wrath/function/initialize_storage.mcfunction to change default values.
⚠️ DO NOT change the initialized value — this is used by the pack to detect first-time setup.
Available Toggles
| Toggle | Description | Default |
|---|---|---|
toggletrophy |
Trophy item dropped on defeat | Enabled |
toggledestruction |
Block breaking during attacks | Enabled |
togglesonic |
Enhanced Sonic Boom attack | Enabled |
togglegroundpound |
Ground Pound AoE attack | Enabled |
toggleminions |
Sculk minion spawning | Enabled |
togglecharge |
Charge/Dash attack | Enabled |
togglesculkstorm |
Sculk Storm in Phase 4 | Enabled |
toggledarkness |
Darkness effect pulses | Enabled |
toggleanimation |
Special animations and particles | Enabled |
togglemusic |
Boss fight music | Enabled |
Fight Phases
Phase 1: The Stalker (500 HP)
The Warden awakens. It stalks players with enhanced senses.
- Sonic Boom: Charged sonic blast dealing 15 damage
- Sculk Tendrils: Ground particles that slow and damage
- Darkness Pulse: Periodic darkness effect waves
- Boss bar color: Blue
Phase 2: The Fury (500 HP)
When Phase 1 health reaches 0, the Warden heals and enters Phase 2.
- Ground Pound: AoE slam with knockback
- Sculk Wave: Line of damage toward players
- Summon Minions: Spawns sculk silverfish
- All Phase 1 attacks with increased frequency
- Boss bar color: Yellow
Phase 3: The Rampage (500 HP)
The Warden becomes faster and more aggressive.
- Charge Attack: Speed-boosted dash toward players
- Sculk Eruption: Area explosion with wither effect
- Seismic Slam: Falling blocks and screen shake
- Speed and attack buffs
- Boss bar color: Red
Phase 4: Sculk Storm (500 HP — Final)
The final stand. The Warden unleashes everything.
- Sculk Storm: Continuous particle rain with lightning
- Enraged Roar: Massive AoE damage + blindness
- Soul Drain: Pulls players + wither + warden heals
- Maximum stats, all attacks at highest frequency
- Boss bar color: Purple
- This is the only phase where the Warden can actually die!
Total Fight Health: 2000 HP (4 × 500)
Commands
| Command | Description |
|---|---|
/function sculk_wrath:config |
Open configuration menu |
/function sculk_wrath:load |
Reload the datapack |
Anti-Cheese Mechanics
- Mace + Density: Warden gains resistance when hit by mace with Density
- Burst Damage Protection: Single hits over 100 damage trigger resistance
- No Bedrock Trapping: Works underground naturally
- Auto-Cleanup: Pack automatically cleans up on reload
Compatibility
- Minecraft Version: 1.21+ (Java Edition)
- Multiplayer: Fully supported, scales with player count
Troubleshooting
Q: The boss bar doesn't appear? A: Make sure the warden was naturally spawned (via sculk shrieker). The pack auto-detects wardens.
Q: The pack broke after a crash?
A: Simply /reload — the pack auto-cleans up on reload. No fix command needed!
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