SeasonsPlus
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Add temperature and seasons to your world.
Paper is a fork of Spigot that adds its own plugin API on top of the Bukkit API. All Spigot plugins are compatible with paper, not all paper plugins are compatible with Spigot.
Spigot is a popular software for running dedicated servers that can load Plugins created with the Bukkit API.
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Description
Seasons
Seasons plugin - Add temperature and seasons to your world.

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Temperature
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Freezing (to death)
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Burning (to death)
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Hunger
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Slowness
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Visible cold breath
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PlaceholderAPI support:
%seasons_current% -
Custom season events


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No rain
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Berry bushes everywhere
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Faster crop growth
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Husks will spawn instead of zombies
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Removes flowers that were spawned during the Spring season when a chunk loads.
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Increases the spawn rate of jungle animals (Parrots, Ocelots, and Pandas) by 30%.

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Gives mobs a 20% chance to spawn with a Carved Pumpkin on their head.
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Removes any Sweet Berry Bushes that might have spawned in previous seasons.
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Increases the spawn rate of Mooshrooms, Frogs, and Foxes by 30%.
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Spawns mushroom patches.

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Skeletons that spawn naturally during Winter will be replaced with Strays.
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Crops and plants will not grow if they are exposed to the sky (no solid block above them).
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Has a 20% chance to display an aurora borealis effect in the sky each night.
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The effect consists of FIREWORK_SPARK particles spawning high in the sky around players.
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Increases the spawn rate of Wolves, Foxes, and Polar Bears by 50%.

- Adds a variety of flowers to newly generated chunks
- Increases the spawn rate of Sheep, Cows, Pigs, Rabbits, and Chickens by 30%.

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Armor
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Biome
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Block light
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Food
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Height
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Season
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Sprinting
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Time
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Water
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Weather

config.yml
# Seasons Plugin - Configuration File
# Display Temperature Action Bar
# Set to 'true' to show the temperature action bar, 'false' to hide it entirely.
display-temperature: true
# Temperature Unit
# Set to 'true' to use Fahrenheit, 'false' to use Celsius.
temperature-in-fahrenheit: false
# Temperature Effect Thresholds
# Players will start experiencing negative effects when their temperature goes below the cold threshold or above the heat threshold.
cold-effect-threshold: -10.0
heat-effect-threshold: 50.0
# Visual Effects
# Enable or disable visual effects like sweating or visible breath.
visual-effects:
enabled: true
# Temperature Update Interval
# How often (in seconds) the plugin should recalculate player temperatures.
temperature-update-interval: 2
# Season Settings
# Configure the duration of each season in minutes.
season-duration: 15
# Settings for specific seasons and their effects
season-settings:
winter:
# Controls how water freezes in winter: 'disabled' (default), 'partial' (lightweight freezing), or 'full' (all water to ice)
water-freezing: "disabled"
summer:
# Enable or disable plugin-driven sweet berry bush spawning during summer. Set to 'false' to disable it.
berry-bush-spawning: true
# Temperature Effects
# Configure the effects applied to players when they are too cold or too hot.
temperature-effects:
cold:
slowness:
enabled: true
amplifier-per-degree: 0.2 # How much the slowness amplifier increases per degree below the threshold
max-amplifier: 5
hunger:
enabled: true
amplifier-per-degree: 0.2
max-amplifier: 5
freezing-damage:
enabled: true
threshold-offset: -10 # How many degrees below the cold threshold that damage starts
damage-per-degree: 1 # How much damage to apply per degree below the freezing damage threshold
heat:
slowness:
enabled: true
amplifier-per-degree: 0.2
max-amplifier: 5
hunger:
enabled: true
amplifier-per-degree: 0.2
max-amplifier: 5
burning:
enabled: true
ticks-per-degree: 4 # How many ticks of fire to apply per degree above the threshold (20 ticks = 1 second)
max-ticks: 100
seasons.yml
# Default Season Configuration
current-season: SPRING
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